178 Danbury Rd, New Milford, CT, 06776
Cards Tracked
797
In Stock
797
Rating
β
Inventory last scanned: 7/25/2026, 6:10:56 PM
Creature β Human
{T}: Destroy target Aura attached to a creature.
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Instant
Choose one β β’ Counter target sorcery spell. β’ Destroy target creature with power 2 or less. β’ Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
Creature β Human Spellshaper
{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
Creature β Rat
When this creature dies, target creature gets -2/-2 until end of turn.
Instant
Counter target instant spell.
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Creature β Human Soldier
When this creature dies, create a 1/1 white Spirit creature token with flying.
Artifact
This artifact enters tapped. {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this artifact: Target player loses the game.
Creature β Sliver
All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."
Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Creature β Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Artifact
Whenever a player casts a red spell, you may gain 1 life.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Legendary Artifact β Equipment
Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}
Creature β Dragon
Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice this creature unless you pay {R}{R}{R}{R}. {R}: This creature gets +1/+0 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Creature β Vampire Cleric Ally
Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Enchantment β Aura
Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Creature β Human Wizard
{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.
Creature β Bird
Flying, protection from black
Instant
Choose one β β’ Target opponent loses 1 life and you gain 1 life. β’ Exile up to three target cards from a single graveyard. β’ Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Artifact
{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
Enchantment
Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Sorcery
Distribute two +1/+1 counters among one or two target creatures.
Creature β Elf Druid
Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.
Creature β Elf Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Creature β Elf
{G}: Target creature gains trample until end of turn.
Creature β Angel
Flying Landfall β Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Creature β Eldrazi Drone
When this creature enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Sorcery
Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Creature β Eldrazi
Untap this creature during each other player's untap step. {T}: This creature deals 1 damage to any target. {C}, {T}: Target creature can't attack or block this turn. {C}{C}, {T}: Draw a card.
Artifact
You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as this artifact remains tapped.
Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
Creature β Dwarf
{R}, Sacrifice this creature: Target black creature gets +1/+0 and gains first strike until end of turn.
Enchantment β Aura
Enchant artifact Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
Creature β Spirit
Flying Whenever you investigate for the first time each turn, investigate an additional time.
Artifact
{3}, {T}: Put an elixir counter on this artifact. {T}, Remove all elixir counters from this artifact: You gain 2 life for each elixir counter removed this way.
Instant
Return all creatures to their owners' hands.
Enchantment
{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Instant
Target creature gains haste until end of turn. Draw a card.
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
Sorcery
For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.
Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Creature β Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.
Enchantment β Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Creature β Minotaur Shaman
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.