8289 Burden Road, 61115
Cards Tracked
6704
In Stock
6681
Rating
β
Inventory last scanned: 7/26/2026, 6:07:34 PM
Creature β Elf
Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Creature β Human Druid
This creature gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
Creature β Merfolk Wizard
Tap an untapped Merfolk you control: Target player mills a card.
Land
{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.
Enchantment
{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this token." When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Artifact
{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Creature β Elf Druid
{T}: Add {R}, {G}, or {W}.
Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Enchantment β Aura
Enchant creature Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Artifact β Food
Flash When this artifact enters, up to one target creature gets -3/-3 until end of turn. {2}, {T}, Sacrifice this artifact: You gain 3 life. {2}, {T}, Sacrifice this artifact: Target opponent loses 3 life.
Creature β Dwarf Shaman
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Sorcery
Choose up to one creature. Destroy the rest.
Artifact
This artifact enters tapped. {2}, {T}, Sacrifice this artifact: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Treefolk
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Artifact Creature β Shapeshifter
Imprint β When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Enchantment
When this enchantment enters, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand. At the beginning of your end step, discard a card. When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Sorcery // Sorcery
Creature β Human Wizard
{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.
Land
{T}: Add {C}. {U}{B}, {T}: Target player mills a card.
Creature β Vampire Wizard
Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Instant
Choose one β β’ Remove two time counters from each permanent and each suspended card. β’ Put two time counters on each permanent with a time counter on it and each suspended card.
Creature β Skeleton
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {3}{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment
{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Creature β Dwarf
{T}: Destroy target Wall.
Creature β Dwarf
{2}{R}, {T}: Destroy target nonbasic land.
Land
This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {R}{R}.
Enchantment
Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Creature β Dwarf Shaman
{T}: Switch target creature's power and toughness until end of turn.
Legendary Creature β Human Wizard
Haste You may activate abilities of other creatures you control as though those creatures had haste. {T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
Sorcery
Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.
Instant
Tap up to three target lands.
Instant
Target player untaps all basic lands they control.
Enchantment β Aura
Enchant creature When this Aura enters, if enchanted creature has flying, this Aura deals 2 damage to that creature and this Aura gains "Enchanted creature loses flying."
Creature β Elemental
Siege Monster β When this creature enters, roll a d20. 1β9 | Each player sacrifices a permanent of their choice. 10β19 | Each opponent sacrifices a permanent of their choice. 20 | Each opponent sacrifices two permanents of their choice.
Creature β Human Soldier Ally
Trample When this creature enters, put a +1/+1 counter on each other Ally creature you control. Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature β Jackal Warrior
Haste When this creature enters, target creature with power less than or equal to this creature's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
Creature β Goblin Rogue
Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
Legendary Artifact β Equipment
Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}
Creature β Avatar Praetor
First strike, trample At the beginning of your upkeep, put a -2/-2 counter on this creature. Sacrifice a creature: Remove a -2/-2 counter from this creature. If the sacrificed creature was a Thrull, put a +1/+0 counter on this creature. Activate only during your upkeep and only once each turn.
Land
This land enters tapped. {T}: Add {B}. {T}, Sacrifice this land: Add {B}{B}.
Artifact
{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact
{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Instant
Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Creature β Human Wizard
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy. LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Create a token that's a copy of target artifact.