Inventory last scanned: 4/29/2026, 6:12:04 PM
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
Instant
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Creature — Human Wizard
({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Artifact
{1}, {T}: Add {U}{R}.
Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: This creature deals 1 damage to target creature and each other creature with the same name as that creature.
Creature — Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature — Fish Illusion
Flying When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature — Illusion
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature — Wizard Illusion
Whenever you draw a card, put a +1/+1 counter on this creature. {3}{U}: Put a loyalty counter on target Jace planeswalker.
Legendary Planeswalker — Jace
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker — Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker — Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard. −3: Return another target nonland permanent to its owner's hand. −8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Legendary Creature — Human Wizard
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Artifact
{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Instant
Counter target spell if it shares a color with a creature you control.
Creature — Merfolk Scout Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creature — Elf Archer
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: This creature deals damage equal to its power to target creature with flying.
Artifact — Book
{2}, {T}: Draw a card, then discard a card.
Legendary Creature — Gnome Artificer
Haste {T}, Sacrifice an artifact creature: Create two Treasure tokens. {T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.
Artifact
{2}, {T}, Discard the last card you drew this turn: Draw a card.
Artifact
{3}, {T}: Untap target creature.
Sorcery
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Legendary Creature — Cat Giant
Whenever Jareth blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.
Legendary Creature — Human
Creature — Human Wizard
{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Legendary Planeswalker — Jaya
+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. −8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Legendary Creature — Human Spellshaper
{R}, {T}, Discard a card: Destroy target blue permanent. {1}{R}, {T}, Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. {5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Artifact — Book
{4}, {T}: Draw a card.
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.) {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature — Cat Warrior
Legendary Creature — Angel
Flying {1}{W}: Put a +1/+1 counter on Jenara.
Legendary Creature — Human Barbarian Warrior
First strike, haste {T}: Jeska deals 1 damage to any target.
Artifact
{2}, {T}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Legendary Creature — Human Wizard
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Creature — Cat Rebel
Vigilance
Instant
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
Legendary Creature — Spirit
{X}{R}, {T}: Jiwari deals X damage to target creature without flying. Channel — {X}{R}{R}{R}, Discard this card: It deals X damage to each creature without flying.
Instant
Create two 1/1 white Soldier Ally creature tokens.
Legendary Creature — Human Druid
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
Legendary Creature — Human Rebel
Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Legendary Creature — Human Warrior
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
Creature — Elf Druid
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G}. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."
Sorcery
Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)