8289 Burden Road, 61115
Cards Tracked
7004
In Stock
6983
Rating
β
Inventory last scanned: 7/29/2026, 6:07:30 PM
Legendary Creature β Dragon Spirit
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
Legendary Creature β Demon Spirit
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
Artifact
{1}, {T}: Put a charge counter on this artifact. {T}, Remove X charge counters from this artifact: Add an amount of {C} equal to X plus one.
Land
{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
Creature β Nightmare Dinosaur
Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn.
Enchantment β Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Legendary Creature β Elf Archer
{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
Creature β Faerie Noble
Flying Celebration β At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
Legendary Creature β Human Advisor
{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Creature β Centaur Scout
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Land
If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
All creatures get -4/-4 until end of turn.
Instant
Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
Land
{T}: Add {C}. {T}: Add {B} or {R}. This land doesn't untap during your next untap step.
Artifact
When this artifact enters, exile target card from a graveyard. {1}, {T}, Exile this artifact: Exile all cards from all graveyards, then draw a card.
Artifact
Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment β Aura
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Enchant creature Enchanted creature has first strike.
Enchantment
When this enchantment enters, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Instant
This spell can't be countered. Counter target spell.
Creature β Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew β {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
Creature β Spirit
This creature can't be blocked.
Sorcery
Strive β This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Legendary Creature β Human Rogue
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
Creature β Sliver
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
Artifact
{T}: Add {R}{R}. At the beginning of each player's upkeep, that player may put a doom counter on this artifact or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice this artifact. When you do, it deals 6 damage to each creature.
Land
This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
Creature β Goblin Shaman
{8}: Creatures you control get +3/+0 until end of turn.
Creature β Kor Rebel
{T}, Sacrifice this creature: Exile target red creature.
Legendary Creature β Shapeshifter
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {X}: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Instant
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Tap up to two target creatures.
Artifact Creature β Myr
{T}: Add {B}.
Instant
Target player returns each commander they control from the battlefield to the command zone. Draw a card.
Creature β Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature β Beast
Creature β Merfolk Soldier
This creature enters with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.)
Creature β Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
Enchantment
At the beginning of your upkeep, you may put a treasure counter on this enchantment. Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment. (This effect lasts indefinitely.)
Legendary Artifact
{W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Creature β Angel Warrior
Flying When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
Creature β Vampire Knight
Other Vampires you control get +1/+1.
Sorcery
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
Enchantment
Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Legendary Creature β Human Noble
Coven β At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
Legendary Creature β Human Knight
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
Sorcery
Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
Creature β Cat Cleric
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)