8289 Burden Road, 61115
Cards Tracked
7004
In Stock
6983
Rating
β
Inventory last scanned: 7/29/2026, 6:07:30 PM
Creature β Elemental Dinosaur
This creature enters with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from this creature. If you don't, sacrifice this creature and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Creature β Elemental
At the beginning of each upkeep, this creature deals 3 damage to any target.
Sorcery
As an additional cost to cast this spell, discard a land card. Draw two cards.
Artifact
Whenever another artifact is put into a graveyard from the battlefield, this artifact deals 2 damage to that artifact's controller.
Enchantment
Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures.
Creature β Treefolk
Domain β For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Creature β Human Wizard
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Creature β Human Wizard
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Creature β Human Wizard
{T}, Sacrifice this creature: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Creature β Human Wizard
{T}, Sacrifice this creature: Exchange life totals with target opponent. Activate only during your upkeep.
Creature β Human Wizard
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Creature β Human Wizard
At the beginning of each player's first main phase, that player adds {G}{G}.
Creature β Human Wizard
{2}{B}, {T}, Exile this creature: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Creature β Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature β Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature β Vampire Warrior
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Sorcery
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Creature β Dragon Warlock
Flying When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
Legendary Creature β Demon Dragon
Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
Instant
Morbid β When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature.
Enchantment
This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Creature β Dragon
Flying, trample Join forces β Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Land
{T}, Pay 1 life: Add one mana of any color.
Creature β Dragon
Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Instant
Counter target spell unless its controller pays {3}.
Instant
Tap all lands target player controls and that player loses all unspent mana.
Creature β Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
Instant
You gain 5 life. When a spell or ability an opponent controls causes you to discard this card, you gain 2 life, and you return this card from your graveyard to your hand at the beginning of the next end step.
Enchantment
As this enchantment enters, choose black or red. At the beginning of your upkeep, sacrifice this enchantment unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Legendary Creature β Human Cleric
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Creature β Beast
When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and can't block.
Sorcery
Search your library for three cards, exile them, then shuffle. Draw a card.
Artifact Creature β Gargoyle
Defender This creature has indestructible as long as it has defender. {1}: Until end of turn, this creature loses defender and gains flying.
Artifact β Equipment
Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Insect
{2}: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Creature β Faerie
Flying {T}: Add {G} or {U}.
Legendary Creature β Elf Faerie Noble
Flying Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library. Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Creature β Human Rogue
This creature can't block and can't be blocked. You may cast this card from your graveyard as long as you control a black or green permanent.
Legendary Creature β Elemental Beast
Marath enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one β β’ Put X +1/+1 counters on target creature. X can't be 0. β’ Marath deals X damage to any target. X can't be 0. β’ Create an X/X green Elemental creature token. X can't be 0.
Artifact
This artifact enters tapped. {T}: Add {W}.
Legendary Creature β Human Rogue
Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink.
Instant
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Creature β Human Warrior
Whenever this creature or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Enchantment
Prevent all noncombat damage that would be dealt to creatures you control.
Creature β Vampire Warrior
Double strike (This creature deals both first-strike and regular combat damage.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature β Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Creature β Human Knight
Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature.