8289 Burden Road, 61115
Cards Tracked
6893
In Stock
6872
Rating
β
Inventory last scanned: 7/30/2026, 6:08:10 PM
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Land β Plains Island Swamp
({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Creature β Elemental Shaman
When this creature enters, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
Creature β Minotaur Shaman
Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)
Creature β Mouse
The second spell you cast each turn costs {1} less to cast. Celebration β At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Land
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Creature β Human Minion
{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Legendary Creature β Human Cleric
{G}{W}{U}, {T}: Regenerate target creature.
Sorcery // Sorcery
Enchantment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)
Sorcery
Rain of Embers deals 1 damage to each creature and each player.
Sorcery
Destroy two target lands.
Sorcery
Destroy target land.
Creature β Human Wizard
First strike {T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Creature β Devil
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
Instant
Choose one β β’ Exile target player's graveyard. β’ Destroy target artifact. β’ Each creature deals 1 damage to its controller.
Land β Gate
This land enters tapped. {T}: Add {B} or {R}.
Artifact
{T}: Add {B} or {R}. {B}{R}: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
{1}, {T}: Add {B}{R}.
Creature β Demon
Whenever this creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Instant
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Enchantment
As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.
Instant
Radiance β Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
Legendary Creature β Human Pirate
First strike
Creature β Beast
Trample Landfall β Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature β Elephant
{G}: Target creature blocks this creature this turn if able.
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature β Plant Hydra
This creature enters with two +1/+1 counters on it. When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Creature β Snake Hydra
Vigilance, reach, trample This creature gets +1/+1 as long as you control a Desert. This creature gets +1/+1 as long as there is a Desert card in your graveyard.
Land β Desert
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
Sorcery
Destroy target land. Threshold β If there are seven or more cards in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Dinosaur
Enrage β Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Exile up to three target cards from a single graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Creature β Human Rebel Scout
Flying {2}{W}: This creature gains protection from the color of your choice until end of turn.
Artifact
{T}: Put a charge counter on this artifact. {T}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Creature β Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, sacrifice it unless you sacrifice two Mountains.
Creature β Phyrexian Horror Mercenary
When this creature enters, each player loses 3 life. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature β Phyrexian Horror Mercenary
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.