8289 Burden Road, 61115
Cards Tracked
6893
In Stock
6872
Rating
β
Inventory last scanned: 7/30/2026, 6:08:10 PM
Sorcery
Draw a card for each creature you control. Ferocious β You gain 4 life for each creature you control with power 4 or greater.
Creature β Elf Shaman
When this creature enters, target opponent loses life equal to the number of Elves you control.
Creature β Zombie
When this creature dies, choose one β β’ Target creature an opponent controls gets -1/-1 until end of turn. β’ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Land
This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Creature β Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature β Shapeshifter
Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
Sorcery
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Artifact Creature β Human Rogue
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Instant
As an additional cost to cast this spell, sacrifice a land. Shard Volley deals 3 damage to any target.
Sorcery
Join forces β Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.
Creature β Human Detective
Vigilance Whenever a creature you control enters, if its power is greater than this creature's power or its toughness is greater than this creature's toughness, put a +1/+1 counter on this creature and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Artifact Creature β Sphinx
Flying When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
Creature β Phyrexian Angel
Flying Whenever a land an opponent controls enters, you may gain 3 life.
Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {R}{W}{B} ({R}{W}{B}, Discard this card: Draw a card.)
Legendary Creature β Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact.
Sorcery
Destroy all artifacts. They can't be regenerated.
Legendary Creature β Vampire
Flying Shauku can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Exile target creature and put a +1/+1 counter on Shauku.
Legendary Creature β Human Assassin Scientist
Vigilance When Shaun & Rebecca enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle. {T}: Add {C}. When you do, mill two cards.
Legendary Creature β Human Knight Rogue
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
Land β Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Treefolk
Trample Cumulative upkeepβPut a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature β Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield.
Creature β Human Rebel
{2}{W}: The next time target attacking creature would deal combat damage to this creature this turn, that creature deals that damage to itself instead.
Enchantment β Aura
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Kindred Instant β Shapeshifter
Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Instant
Creatures you control get +0/+2 until end of turn.
Creature β Dinosaur
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: This creature gains your choice of reach, trample, or haste until end of turn.
Enchantment
As this enchantment enters, choose a color. All nonland permanents are the chosen color.
Creature β Sliver
Slivers can't be blocked except by Slivers.
Artifact Creature β Wall
Defender (This creature can't attack.) This creature enters with X +1/+1 counters on it.
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color.
Instant
Target land becomes the basic land type of your choice until end of turn. Draw a card.
Artifact Creature β Myr
Flash You may cast artifact spells as though they had flash.
Instant β Arcane
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Legendary Land
{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.
Creature β Spirit
When this creature enters, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on this creature.
Legendary Creature β Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
Legendary Creature β Snake Warrior
At the beginning of your upkeep, sacrifice a Snake. Whenever Shisato deals combat damage to a player, that player skips their next untap step.
Creature β Human Wizard
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) When this creature enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.
Enchantment
{1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Creature β Phoenix
Flying When this creature dies, return it to its owner's hand.
Legendary Creature β Snake Shaman
At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
Creature β Dragon
Flying Whenever this creature deals combat damage to a player, it deals 1 damage to each creature that player controls.
Creature β Elemental
{U}: Exile this creature, then return it to the battlefield face down under its owner's control. {1}: This creature gets +1/-1 or -1/+1 until end of turn. Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature β Merfolk
Protection from Kavu
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III β Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Instant
As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
Instant
Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Artifact
This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Target player mills two cards.