Philadelphia, PA
Cards Tracked
621
In Stock
0
Rating
—
Inventory last scanned: 5/28/2026, 6:15:35 PM
Instant
Destroy target artifact or enchantment. Draw a card.
Sorcery
Create an X/X green Ooze creature token.
Land
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Human Rogue
Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards.
Creature — Dwarf Warrior
Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
Legendary Creature — Demon
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
Creature — Human Wizard Sorcerer
{5}{B}, {T}: This creature deals 2 damage to target opponent or planeswalker.
Creature — Kor Spirit
Defender, flying
Instant
Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.
Artifact
This artifact enters tapped. When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Draw a card.
Enchantment — Aura
Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Instant
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Creature — Sphinx
Flying When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Enchantment
Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
Creature — Elemental
When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Fungus
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.
Creature — Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.) This creature enters with a +1/+1 counter on it for each other creature you control.
Artifact
{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
Instant
Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Sorcery
Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Land
This land enters tapped. {T}: Add {R} or {W}.
Creature — Vampire Horror
Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant // Sorcery
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature's activated abilities can't be activated.
Land
This land enters tapped. {T}: Add {U} or {B}.
Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Creature — Giant
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Enchantment
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
Creature — Elf Druid Ally
Vigilance As long as you control six or more lands, this creature and land creatures you control get +2/+2.
Artifact
{2}, {T}: Exile target permanent you control. {2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control.
Legendary Creature — Minotaur Warrior
Tahngarth can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.
Creature — Cat Soldier
When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Creature — Elf Rogue
Deathtouch
Legendary Creature — Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Creature — Bird
Flying When this creature enters, you may return a land you control to its owner's hand.
Sorcery
Destroy target land. Creatures without flying can't block this turn.
Creature — Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.