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9207
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β
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Creature β Lizard Druid
{T}: You may put a land card from your hand onto the battlefield.

Instant
Affinity for Lizards (This spell costs {1} less to cast for each Lizard you control.) Target creature gets +2/+0 and gains lifelink and indestructible until end of turn.

Sorcery
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

Creature β Elemental
When this creature enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.)

Artifact Creature β Gnome
When this creature enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle.

Creature β Elf Scout
Lifelink When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)

Instant
Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token.

Artifact Creature β Scarecrow
Reach {1}: Add one mana of any color. Activate only once each turn.

Artifact Creature β Scarecrow
Whenever this creature becomes tapped, choose one β β’ You may put a land card from your hand onto the battlefield tapped. β’ Return target land card from your graveyard to the battlefield tapped.
Legendary Creature β Spider Human Hero
Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) Trample Sensational Save β If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.

Legendary Creature β Spider Human Hero
Menace (This creature can't be blocked except by two or more creatures.) When Scarlet Spider enters, you may discard a card. If you do, put a +1/+1 counter on him. Mayhem {B/R} (You may cast this card from your graveyard for {B/R} if you discarded it this turn. Timing rules still apply.)

Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human
{G}, {T}, Sacrifice this creature: Destroy target artifact.

Land β Desert
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Creature β Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Artifact Land β Clue
This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.

Creature β Phyrexian Advisor
Whenever you proliferate, each opponent loses 2 life and you gain 2 life.

Creature β Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Instant
Choose one β β’ Do Homework β Draw three cards. β’ Fight Crime β Counter target spell. Draw a card.

Creature β Vampire Noble
Whenever this creature or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

Creature β Tiefling Shaman
Flash Cone of Cold β When this creature enters, choose target creature an opponent controls, then roll a d20. 1β9 | Tap that creature. 10β20 | Tap that creature. It doesn't untap during its controller's next untap step.

Creature β Vampire Cleric
Flying Whenever you gain life, put a +1/+1 counter on this creature.

Creature β Dragon Spirit
Flying

Creature β Eldrazi Drone
Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." ({C} represents colorless mana.)

Creature β Dwarf Cleric
Menace (This creature can't be blocked except by two or more creatures.) Repartee β Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. When this creature dies, if it had counters on it, put those counters on up to one target creature.

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Sorcery
Scorching Shot deals 5 damage to target creature.

Creature β Human Warrior
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When this creature enters, if it was kicked, it gains haste until end of turn.

Creature β Elemental Lizard
Whenever this creature attacks, it deals 1 damage to the player or planeswalker it's attacking.

Creature β Elemental

Creature β Human Berserker
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: Draw a card.

Artifact Creature β Scarecrow
Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Human Wizard
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Legendary Creature β Scorpion Human Villain
Deathtouch At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Artifact Creature β Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.

Instant
Target creature gets -3/-3 until end of turn.

Sorcery
Scry 2, then draw a card. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Instant
Choose one or both β β’ Search your library for an artifact card, reveal it, put it into your hand, then shuffle. β’ Return target artifact card from your graveyard to your hand.

Instant
Exile target permanent.

Creature β Kraken
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature β Dragon
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Creature β Gorgon Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, another target creature you control gains lifelink until end of turn.

Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Insect
Flying Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying.

Sorcery
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them.
Instant
The next creature card you play this turn can be played as though it had flash. Draw a card.

Sorcery
Choose one β β’ Look Around β Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) β’ Bring Down β Destroy target creature with flying.

Artifact
{T}: Target player exiles a card from their graveyard. {1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.

Creature β Crab Skeleton
Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.)

Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. {6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle.

Creature β Serpent
This creature can't be blocked as long as defending player controls an artifact.