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Legendary Creature β Human Knight
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.

Creature β Bird
Flying At the beginning of your upkeep, sacrifice this creature unless you say its flavor text.
Artifact β Vehicle
When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Legendary Creature β Mutant Ninja Human Turtle
When Casey & Raph enter, choose one or both. Each mode must target a different player. β’ Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost. β’ Target player creates two Treasure tokens.

Land
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Sorcery
As an additional cost to cast this spell, discard two cards. Draw three cards.

Creature β Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Land
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Enchantment Creature β Archon
Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike.

Creature β Plant Centaur
Trample This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.

Enchantment β Room // Enchantment β Room
Legendary Creature β Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.

Creature β Shapeshifter
Changeling (This card is every creature type.) Protection from black {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.

Creature β Kithkin Knight
Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Kithkin Knight
Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Creature β Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Creature β Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.) Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Creature β Snake Wizard
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)

Creature β Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.

Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Legendary Planeswalker β Chandra
+1: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker. +1: Exile the top card of your library. If it's red, you may cast it this turn. β7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."

Creature β Phoenix
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. {1}, {T}, Discard a Mountain card or a red card: Draw a card.

Sorcery
Channeled Dragonfire deals 2 damage to any target. Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Creature β Human Druid
When this creature enters, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from this creature: Add one mana of any color.

Creature β Hellion
When this creature enters, it deals 3 damage to each other creature.

Creature β Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.

Sorcery
Draw two cards. Then discard a card unless you attacked this turn.

Creature β Human Citizen
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it.

Enchantment β Aura
Enchant creature you control Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. Void β At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.

Instant
This spell can't be copied. Choose one or both β β’ Copy target instant or sorcery spell you control. You may choose new targets for the copy. β’ Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."

Creature β Phyrexian Shark
Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Creature β Centaur
Shroud (This creature can't be the target of spells or abilities.) Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Artifact β Vehicle
Menace (This creature can't be blocked except by two or more creatures.) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {R} ({R}, Discard this card: Draw a card.)

Legendary Creature β Human Hero
Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.

Creature β Human Spy
When this creature enters, choose beginning phase, first main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

Artifact Creature β Hydra
This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. {T}: Put a +1/+1 counter on this creature.

Creature β Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Legendary Artifact Creature β Book Construct
You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Creature β Orc Pirate
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.

Artifact
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Sorcery
Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Enchantment
Creatures you control get +3/+3.

Sorcery
Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more β β’ Target player discards all the cards in their hand, then draws that many cards. β’ Collective Defiance deals 4 damage to target creature. β’ Collective Defiance deals 3 damage to target opponent or planeswalker.

Artifact Creature β Golem
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature doesn't untap during your untap step. {9}: Untap this creature. Activate only during your upkeep.

Enchantment
Whenever you gain life, put a growth counter on this enchantment. As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.

Land
{T}: Add one mana of any color in your commander's color identity.

Enchantment
Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice this enchantment.

Host Creature β Lizard
When this creature enters, you may discard a card. If you do, draw a card.

Creature β Kor Warlock
When this creature enters, draw a card. Each player loses 1 life. Repartee β Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
At the beginning of your end step, choose one or more β β’ Put a +1/+1 counter on target creature with a counter on it. β’ Draw a card if you control an enchanted creature. β’ Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Enchantment β Aura
Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.