Cards Tracked
5058
In Stock
5056
Rating
β
Inventory last scanned: 7/26/2026, 6:08:38 PM
Creature β Human Mercenary
Reach Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Creature β Elemental Incarnation
Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. EvokeβExile a green card from your hand.
Enchantment Creature β Elk Glimmer
Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature β Griffin
Flying
Sorcery
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Wurm
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature β Rhino
This creature can't be blocked by creatures with power 2 or less.
Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature β Human Warrior
When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Artifact
You may choose not to untap this artifact during your untap step. {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as this artifact remains tapped.
Creature β Cat Advisor
{4}{W}: Create a 1/1 colorless Gnome artifact creature token.
Creature β Human Soldier
Alliance β Whenever another creature you control enters, put a +1/+1 counter on this creature.
Sorcery
Destroy target tapped creature. You gain 2 life.
Sorcery
Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Legendary Creature β Human Soldier
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.
Enchantment β Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Creature β Human Soldier
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature β Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
Artifact Creature β Gnome
{T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn.
Creature β Zombie Soldier
Discard a creature card: This creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Artifact Creature β Phyrexian Beast
Whenever this creature attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.
Instant
Choose one β β’ Destroy target enchantment. β’ Draw two cards. β’ Target player discards two cards.
Artifact Creature β Jellyfish
Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
Creature β Human Soldier
{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
Instant
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Counter target creature spell.
Enchantment β Aura
Enchant creature you control When this Aura enters, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Enchanted creature gets +1/+1 and has trample.
Artifact Creature β Phyrexian Fox
When this creature dies, each opponent loses 2 life and you gain 2 life.
Artifact Creature β Phyrexian Slith
Menace Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. When you do, you may remove a counter from another target permanent or opponent.
Creature β Zombie Wizard
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.
Creature β Zombie Warlock
{1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying.
Creature β Zombie
This creature enters tapped. Whenever this creature attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
Creature β Human Shaman
When this creature enters, you may return target card from your graveyard to your hand.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Creature β Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
Creature β Human Cleric
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Creature β Phyrexian Human Cleric
When this creature enters, draw a card, then discard a card. As long as you've drawn two or more cards this turn, this creature gets +1/+0 and has menace.
Creature β Merfolk Detective
At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Destroy target creature.
Instant
Choose one β β’ Search your library for a basic land card, reveal it, put it into your hand, then shuffle. β’ Return target creature card from your graveyard to your hand. β’ Target creature gains flying until end of turn.
Creature β Phyrexian Warrior
This creature enters with an oil counter on it. This creature gets +1/+1 for each oil counter on it. Whenever another creature you control enters, if that creature has greater power or toughness than this creature, put an oil counter on this creature.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature β Elephant
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When this creature enters, if it was kicked, return target artifact card from your graveyard to your hand.
Sorcery
Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature β Mole
Trample When this creature enters, mill three cards.
Instant
Counter target creature spell. Draw a card.
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.