Cards Tracked
5058
In Stock
5056
Rating
β
Inventory last scanned: 7/26/2026, 6:08:38 PM
Artifact
When this artifact enters, exile target creature an opponent controls with mana value 3 or less until this artifact leaves the battlefield.
Artifact Creature β Wall
Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Zombie Wizard
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.
Creature β Elk
Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature β Plant
Converge β This creature enters with two +1/+1 counters on it for each color of mana spent to cast it. This creature can't be blocked by creatures with power 2 or less.
Creature β Spirit Scout
Flying Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β {3}, Exile this card from your graveyard: Draw a card.
Creature β Nightmare
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace
Creature β Horror
Whenever this creature becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
Creature β Vampire Soldier
Pay 2 life: This creature gains flying until end of turn. Pay 2 life: This creature gains vigilance until end of turn.
Creature β Vampire Soldier
When this creature enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
Instant
Choose one β β’ Destroy target artifact. β’ Glorious Decay deals 4 damage to target creature with flying. β’ Exile target card from a graveyard. Draw a card.
Creature β Angel Cleric
Flash Flying When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield. Foretell {2}{W}
Enchantment Creature β Human Cleric
Whenever another creature you control attacks, it gets +0/+1 until end of turn.
Creature β Slug Horror
Menace Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature β Treefolk Druid
Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, this creature gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Creature β Treefolk Druid
Trample When this creature enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Instant
Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."
Legendary Creature β Chimera
{T}: Choose one. X is the number of spells you've cast this turn. β’ Scry X. β’ Gnostro deals X damage to target creature. β’ You gain X life.
Land Creature β Mountain Goblin
(Gobland isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {R}.") Gobland can't block.
Creature β Goblin Warrior
Creature β Goblin Warrior
Haste When this creature dies, put a +1/+1 counter on target creature you control.
Creature β Goblin
{R}: This creature gains flying until end of turn. Activate only if you control a creature with flying.
Artifact
At the beginning of your upkeep, sacrifice this artifact. When this artifact is put into a graveyard from the battlefield, it deals 3 damage to any target.
Creature β Goblin Warrior
First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Creature β Goblin
{T}, Sacrifice this creature: Destroy target Wall.
Creature β Goblin
When this creature dies, destroy target land.
Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
Creature β Goblin
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
Creature β Goblin Rogue
Whenever this creature attacks, creatures with defender can't block this turn.
Sorcery
Draw four cards, then discard three cards at random.
Creature β Goblin Citizen
Whenever this creature attacks, face-down spells you cast this turn cost {1} less to cast.
Creature β Goblin Warrior
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Enchantment β Aura
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature.
Enchantment
Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
Creature β Goblin Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn.
Creature β Goblin Warrior
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature.
Creature β Goblin Scout
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β {3}, Exile this card from your graveyard: Draw a card.
Creature β Goblin
{1}{R}: Target Goblin creature gets +1/+0 until end of turn. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Legendary Creature β Zombie God
Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Creature β Spirit Avatar
Flying Other creatures have base power and toughness 1/1.
Artifact
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Legendary Artifact
Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)
Enchantment Creature β Fox Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Artifact Creature β Golem
Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.