Cards Tracked
5074
In Stock
5072
Rating
β
Inventory last scanned: 7/25/2026, 6:08:07 PM
Creature β Angel
Flying Lieutenant β As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
Creature β Angel Spirit
Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature β Angel
Flying Whenever this creature becomes the target of a spell or ability, this creature gets +0/+3 until end of turn.
Enchantment
Creatures you control get +0/+1. Sacrifice this enchantment: Return target creature to its owner's hand.
Creature β Angel
Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Creature β Angel
Flying, vigilance
Creature β Angel
Flying When this creature enters, you gain 3 life.
Creature β Angel
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Legendary Planeswalker β Angrath
Creatures you control have menace. β2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Choose one β β’ Target player sacrifices an artifact of their choice. β’ Target player sacrifices a creature of their choice. β’ Target player sacrifices a planeswalker of their choice.
Creature β Human Citizen
Trample Whenever you cast a spell with mana value 4 or greater, this creature deals 1 damage to each opponent. {5}{R}: Put two +1/+1 counters on this creature. Activate only as a sorcery.
Sorcery
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Artifact Creature β Scarecrow
{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature β Bird
Flying First strike (This creature deals combat damage before creatures without first strike.)
Creature β Human Wizard
Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gets -3/-3 until end of turn.
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.
Instant
Choose one or both β β’ Target creature gets +1/+1 until end of turn. β’ Return target creature to its owner's hand.
Creature β Human Artificer
When this creature enters, choose one β β’ This creature deals 1 damage to any target. β’ Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. β’ Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
Creature β Sloth Beast
Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature β Elemental
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Sorcery
Converge β Target player discards X cards, where X is the number of colors of mana spent to cast this spell.
Artifact β Equipment
Equipped creature has flying. Equip {2} Equipment swap {2}{W} ({2}{W}: Exchange this Equipment with an Equipment card in your hand. If this Equipment was attached to a creature, attach the new Equipment to that creature.)
Creature β Demon
Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Artifact Creature β Human Wizard
When this creature enters, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)
Creature β Archon
Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Creature β Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Creature β Phoenix
Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
Creature β Human Wizard
When this creature enters, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature β Human Shaman
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature β Human
Heroic β Whenever you cast a spell that targets this creature, target creature an opponent controls can't block this turn.
Creature β Human Shaman
Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on this creature.
Artifact Creature β Shapeshifter
{1}: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Creature β Human Scout
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature β Faerie
This creature can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on this creature.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Creature β Wolf
This creature can't be blocked by creatures with power 2 or less.
Creature β Human Soldier
When this creature enters, distribute two +1/+1 counters among one or two target creatures you control.
Creature β Dinosaur
Vigilance (Attacking doesn't cause this creature to tap.) Whenever you attack with three or more creatures, put a +1/+1 counter on target creature you control.
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.