Cards Tracked
5025
In Stock
5023
Rating
β
Inventory last scanned: 7/28/2026, 6:07:58 PM
Instant
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Instant
Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."
Instant
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Creature β Serpent
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)
Creature β Human Cleric
Kicker {3} (You may pay an additional {3} as you cast this spell.) Menace (This creature can't be blocked except by two or more creatures.) If this creature was kicked, it enters with two +1/+1 counters on it.
Creature β Badger Beast Mount
Whenever this creature becomes saddled for the first time each turn, mill two cards, then this creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Enchantment β Aura
Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Artifact
{2}: This artifact becomes a 4/4 green Bear artifact creature until end of turn.
Enchantment β Aura
Flash Enchant creature When this Aura enters, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.
Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature's activated abilities can't be activated.
Sorcery
Target opponent discards a card at random, then discards a card.
Artifact Creature β Lhurgoyf
Subgoyf's power and toughness are each equal to the number of different subtypes other than creature types among cards in all graveyards and its toughness is equal to that number plus 1. (Subtypes include but are absolutely not limited to: Plains, Equipment, Aura, Arcane, Jace, Curse, Urza's, Ulamog's, etc.)
Instant
Choose one or more β β’ Counter target spell. β’ Counter target activated or triggered ability. β’ Return target nonland permanent to its owner's hand. β’ Create a token that's a copy of target creature you control. β’ Target player draws a card.
Instant
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.
Land
This land enters tapped. {T}: Add {U} or {B}.
Sorcery
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
Instant
Choose one or both β β’ Target creature gets -1/-1 until end of turn. β’ Put a +1/+1 counter on target creature.
Land
This land enters tapped. {T}: Add {G} or {W}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Artifact β Vehicle
When this Vehicle enters, you may pay {G}. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact Creature β Construct
Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When this creature dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end.
Instant
Draw a card for each different mana value among nonland cards in your graveyard.
Instant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
Instant
Creatures your opponents control get -1/-1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.
Instant
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.
Artifact
{T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice this artifact: Draw a card.
Creature β Elf Druid
When this creature enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Summary Judgment deals 3 damage to target tapped creature. Addendum β If you cast this spell during your main phase, it deals 5 damage instead.
Creature β Ape
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Enchantment Creature β Saga Bird Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV β Stampede! β Other creatures you control get +1/+0 until end of turn.
Creature β Spirit Camel
Vigilance {1}{W}: Return this card from your graveyard to your hand. Activate only as a sorcery.
Instant
Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Enchantment Creature β Saga Bird
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Wark β Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV β Kerplunk β Creatures you control gain trample until end of turn.
Sorcery
You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Creature β Lizard
Domain β {3}{G}: Until end of turn, this creature gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
Creature β Angel
Flying, first strike, vigilance, lifelink
Creature β Dinosaur
Trample {2}{R}: This creature gets +3/+0 until end of turn.
Creature β Avatar
Converge β When this creature enters, exile target nonland permanent an opponent controls with mana value less than or equal to the number of colors of mana spent to cast this creature. {2}: Put target card from a graveyard on the bottom of its owner's library.
Sorcery
Choose one β β’ Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) β’ Incubate 2, then transform an Incubator token you control.
Land
{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Creature β Human Soldier
During your turn, this creature has first strike. This creature gets +1/+0 as long as you control an Elspeth planeswalker.
Land β Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped.
Creature β Pegasus
Flying {1}{W}: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature β Human Scout
Vigilance When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature β Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature β Cat Soldier
As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)
Legendary Creature β Spider Human Hero
During your turn, Sun-Spider has flying. When Sun-Spider enters, search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Creature β Dog
When this creature enters, put a +1/+1 counter on each other creature you control.
Instant
Choose one β β’ Counter target spell unless its controller pays {3}. β’ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature β Human Wizard
This creature can't be the target of red spells or abilities from red sources. {T}: This creature deals 1 damage to any target.
Creature β Merfolk Rogue
Tap another untapped Rogue you control: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)