Cards Tracked
5025
In Stock
5023
Rating
—
Inventory last scanned: 7/28/2026, 6:07:58 PM
Creature — Vampire Scout
Flying This creature can't block.
Creature — Vampire
{2}, {T}: Each opponent loses 1 life and you gain 1 life.
Creature — Vampire
{6}{B}: Each opponent loses 2 life and you gain 2 life.
Creature — Human Soldier
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature — Vampire Noble
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Sorcery
Vampiric Feast deals 4 damage to any target and you gain 4 life.
Sorcery
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.
Instant
Destroy target creature with power 3 or less.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Creature — Orc Rogue
Whenever this creature attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Kavu Soldier
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
Creature — Human Rogue
When this creature enters, target player draws a card and loses 1 life.
Creature — Vedalken Wizard
When this creature enters, put target creature on top of its owner's library.
Creature — Vedalken Wizard
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Vampire Warlock
Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
Artifact — Vehicle
When this Vehicle enters, you gain 2 life. {T}: Add one mana of any color. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Creature — Elephant Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, put a +1/+1 counter on each creature that convoked it.
Creature — Plant Elemental
Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature — Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on this creature.
Creature — Human Detective
Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.
Creature — Human Druid
Alliance — Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
Legendary Creature — Symbiote Villain
Deathtouch {2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
Creature — Symbiote Cat Villain
Deathtouch When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature — Shapeshifter
Changeling (This card is every creature type.) Deathtouch
Creature — Gorgon Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature — Lizard Mount
Deathtouch Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Sorcery
This spell costs {2} less to cast if you control a Villain. Destroy target creature. You gain 2 life.
Creature — Human Knight
{1}{G}: This creature can't be blocked by creatures with power 2 or less this turn.
Legendary Creature — Treefolk
Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Creature — Human Soldier
Vigilance
Land
You may have this land enter tapped as a copy of any land on the battlefield.
Creature — Human
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance
Creature — Human Soldier
Other creatures you control get +0/+1.
Legendary Creature — Human Wizard
Vigilance {T}: Add an amount of {C} equal to Vhal's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.)
Artifact
{2}, {T}, Sacrifice this artifact: It deals 2 damage to target creature.
Creature — Lizard Warrior
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If this creature was kicked, it enters with two +1/+1 counters on it. {2}{R}: This creature gets +2/+0 until end of turn.
Creature — Lizard Soldier
Haste When this creature enters, it gets +2/+2 until end of turn.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Dwarf Barbarian
When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.