1415 North Cotner Boulevard, Lincoln, NE, 68505
Cards Tracked
8862
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3699
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β
Inventory last scanned: 9/10/2026, 6:14:14 PM
Legendary Creature β Elf Druid
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.
Instant
Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Legendary Creature β Frog Druid
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Artifact β Equipment
Equipped creature gets +2/+0. Celebration β At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach this Equipment to up to one target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature β Spirit Dragon
Flying, lifelink At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
Legendary Creature β Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature β Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Sorcery
Exile all creatures and Spacecraft.
Legendary Creature β Elemental Elk
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Legendary Creature β Elemental Elk
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Creature β Dragon Shaman
Scorching Ray β {8}: This creature deals 4 damage to each opponent.
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Land
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {5}, {T}: Create a 1/1 black Rat creature token for each opponent you have.
Creature β Shark Pirate
When this creature enters, return target creature an opponent controls to its owner's hand.
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Halfling Rogue
When Bilbo enters or leaves the battlefield, the Ring tempts you. Whenever Bilbo deals combat damage to a player, create a Treasure token.
Legendary Creature β Halfling Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast. Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature β Halfling Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast. Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Creature β Goblin Assassin
When this creature dies, put a -1/-1 counter on up to one target creature.
Creature β Phyrexian Insect
Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Creature β Spirit
Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold β This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Legendary Creature β Horse
When Bill the Pony enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Destroy target nonland permanent an opponent controls. II β Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III β Creatures you control gain deathtouch until end of turn.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.
Creature β Human Tyranid Wizard
Genomic Enhancement β {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.) Equip {2}
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Creature β Insect Scientist
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
Enchantment
Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.
Creature β Human Wizard
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Creature β Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Creature β Bird
Flying {T}: Add one mana of any color.
Creature β Bird
Flying {T}: Add one mana of any color.
Creature β Bird
Flying {T}: Add one mana of any color.
Sorcery
Draw a card. The Ring tempts you.
Artifact
({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Enchantment
At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II β Each opponent sacrifices a creature of their choice. III β Draw two cards for each opponent who controls fewer creatures than you.
Creature β Human Cleric
Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Creature β Human Ninja
Ninjutsu {2}{B} This creature enters with a menace counter on it. Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
Creature β Faerie Rogue
Flash Flying At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Kindred Enchantment β Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When this Aura is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Sorcery
Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Enchantment
When this enchantment enters, you may discard a card. If you do, draw two cards. {1}, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Instant
As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.
Legendary Artifact β Equipment
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.
Creature β Dragon
Flying Acid Breath β When this creature enters, target creature an opponent controls gets -3/-3 until end of turn.
Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types. Equip {3}
Enchantment
Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.