1415 North Cotner Boulevard, Lincoln, NE, 68505
Cards Tracked
8862
In Stock
3699
Rating
β
Inventory last scanned: 9/10/2026, 6:14:14 PM
Sorcery
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Wizards you control get +1/+0 and gain lifelink until end of turn.
Creature β Gnome Druid
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery β When this creature dies, return target land card from your graveyard to your hand.
Artifact Creature β Insect
When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.
Sorcery
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Instant
Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Elf Druid Soldier
{T}, Tap an untapped artifact or creature you control: Add one mana of any color.
Artifact β Equipment
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Land
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Land
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
Enchantment
Players can cast spells and activate abilities only during their own turns.
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Creature β Bird
Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Artifact Creature β Construct
Trample When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8}
Kindred Enchantment β Kithkin
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens. {4}{W}: Create a 1/1 green and white Kithkin creature token.
Creature β Troll
Trample, haste When this creature enters, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
Creature β Rabbit Mercenary
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Sorcery
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Destroy target creature. The Ring tempts you.
Creature β Human Tyranid Artificer
Proclamator Hailer β Each creature you control gets +1/+1 for each +1/+1 counter on it.
Enchantment Creature β Horror
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature β Dragon
Flying Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
Creature β Dragon
Flying Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
Creature β Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Sorcery
Choose one or more β β’ Target creature you control fights target creature an opponent controls. β’ Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.) β’ Put a lore counter on target Saga you control.
Enchantment β Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Artifact
{1}, Sacrifice a permanent: You gain 1 life.
Instant
Affinity for Cats (This spell costs {1} less to cast for each Cat you control.) Creatures you control get +2/+2 until end of turn.
Artifact Creature β Golem
This creature enters tapped. {2}{B}: Return this card from your graveyard to your hand.
Sorcery
Choose one β β’ Destroy all creatures. β’ Destroy all artifacts and enchantments.
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
Sorcery
Target player shuffles their graveyard into their library. Draw a card.
Legendary Creature β Frog Druid
Vigilance Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
Legendary Creature β Human Noble
Allies β At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures. Betrayal β Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Creature β Vampire Cleric
Whenever another Cleric you control enters, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Creature β Gnome Wizard
Mage Hand β {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Creature β Shapeshifter
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature β Shapeshifter
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Frog Scout
Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Instant
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. Escapeβ{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature β Bird Wizard
Flying Whenever you draw a card, put a +1/+1 counter on this creature.
Land β Town
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) {T}: Add {C}. {2}, {T}: You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
Kindred Artifact β Rogue Equipment
Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters, you may attach this Equipment to it. Equip {3}
Legendary Creature β Human Hero
Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
Legendary Enchantment β Background
Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
Creature β Elf Ranger
Gathered Swarm β Whenever one or more tokens you control enter, put a +1/+1 counter on this creature.
Artifact
Tap two untapped artifacts you control: Untap target artifact.
Artifact Creature β Wall
Defender {2}{W}, {T}: Tap target creature.
Artifact Creature β Monkey Toy
Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.
Artifact Creature β Monkey Toy
Haste When this creature dies, exile the top card of your library. You may play it until the end of your next turn.
Creature β Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.