Inventory last scanned: 4/28/2026, 7:05:43 PM
Enchantment Creature — Sheep Glimmer
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Enchantment Creature — Snake Glimmer
Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Enchantment Creature — Elk Glimmer
Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Artifact
When this artifact enters, draw a card. {2}: Add one mana of any color.
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Creature — Elemental Sorcerer
Reach Whenever you cast a spell with mana value 4 or greater, this creature deals 2 damage to each opponent.
Creature — Treefolk
Trample When this creature enters, the Ring tempts you.
Creature — Dwarf
{R}, Sacrifice this creature: Target black creature gets +1/+0 and gains first strike until end of turn.
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
Sorcery
Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
Artifact
{X}, {T}: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
Sorcery
Target creature can't be blocked this turn. Draw a card.
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.
Creature — Goblin Pirate
At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
Artifact Creature — Goblin Artificer
Flying Artifact spells you cast cost {1} less to cast.
Instant
Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 1+ | Whenever an opponent discards a card, they lose 3 life. 8+ | Flying, deathtouch Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.
Sorcery — Lesson
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Creature — Cat Advisor
{4}{W}: Create a 1/1 colorless Gnome artifact creature token.
Creature — Elemental Otter
Flying When this creature enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Instant
This spell costs {2} less to cast if it targets an attacking creature. Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Enchantment Creature — God
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Sorcery
Exile target creature with mana value 3 or greater.
Creature — Dwarf Artificer
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Legendary Enchantment Creature — God
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
Legendary Creature — Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Sorcery
Destroy target tapped creature. You gain 2 life.
Legendary Creature — Human Soldier
Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.
Legendary Creature — Human Angel
Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library.
Legendary Creature — Phyrexian Human Wizard
Flash When Ertai Resurrected enters, choose up to one — • Counter target spell, activated ability, or triggered ability. Its controller draws a card. • Destroy another target creature or planeswalker. Its controller draws a card.
Instant
This spell costs {U} less to cast if an opponent cast two or more spells this turn. Counter target spell.
Legendary Creature — Kor Advisor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Creature — Human Wizard
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Legendary Creature — Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Legendary Creature — Bird
Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.)
Artifact — Clue
Whenever you sacrifice this artifact or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact. {2}, Sacrifice this artifact: Draw a card.