Inventory last scanned: 5/1/2026, 7:00:58 PM
Sorcery
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.
Legendary Creature — Kor Artificer
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Legendary Creature — Efreet Wizard
You may cast sorcery spells as though they had flash. Whenever Najal attacks, you may pay {2}. If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
Creature — Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Kindred Instant — Shapeshifter
Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.
Legendary Planeswalker — Narset
+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. −2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) −9: You get an emblem with "Your opponents can't cast noncreature spells."
Legendary Creature — Human Monk
Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Legendary Planeswalker — Narset
Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature — Rat Ninja
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
Instant
As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Legendary Creature — Elf Warrior
At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Legendary Creature — Human Rogue
First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.
Instant
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Destroy target artifact or enchantment.
Instant
Destroy target artifact or enchantment.
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
Enchantment — Aura
Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize {X}{G}{G}{G}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Artifact — Vehicle
Flying When this Vehicle enters, exile target player's graveyard. Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control. Crew 3
Creature — Human Soldier
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.
Legendary Enchantment
Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.
Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
Enchantment — Aura
Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control.
Enchantment
At the beginning of each player's upkeep, that player discards a card.
Creature — Phyrexian Zombie Cleric
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter. {1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn.
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Creature — Elemental
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
Creature — Phyrexian Insect
Flying This creature enters with two oil counters on it. This creature gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on this creature.
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Sorcery
Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
Creature — Ooze
As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Creature — Dinosaur
Morbid — At the beginning of your end step, if a creature died this turn, put two +1/+1 counters on target creature you control.
Instant
Counter target noncreature spell.
Land
This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {B}.
Legendary Creature — Zombie Minotaur Warrior
Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Artifact — Equipment
All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Leviathan Horror
Whenever this creature attacks, defending player mills ten cards.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.