1106 Jungs Station Road, Saint Peters, MO, 63303
Cards Tracked
8252
In Stock
5256
Rating
β
Inventory last scanned: 8/17/2026, 5:25:49 AM
Enchantment β Aura
Flash Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.) Enchant creature When enchanted creature dies, return it to the battlefield under your control.
Creature β Human Druid
When this creature enters, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from this creature: Add one mana of any color.
Creature β Human Shaman
Wild Magic Surge β Whenever this creature attacks, roll a d20. 1β9 | Exile the top card of your library. You may play it this turn. 10β19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.
Artifact
{4}, {T}: Tear this artifact into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.
Creature β Dragon
Flying, haste This creature attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Artifact
This artifact enters tapped. {T}: Add {B}.
Artifact β Equipment
Equipped creature has first strike, trample, and haste. Equip {1}
Artifact β Bobblehead
{T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Creature β Vampire Soldier
Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Legendary Creature β Leviathan Crab
Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Creature β Human Noble
When this creature enters, choose one β β’ Scry 2. β’ You gain 3 life. β’ Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Creature β Human Rogue
Haste When this creature enters, choose one β β’ Discard a card, then draw a card. β’ Create a Treasure token. β’ Create a Wicked Role token attached to target creature you control.
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3β{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Enchantment β Room // Enchantment β Room
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Creature β Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Legendary Creature β Squirrel Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Creature β Human Citizen
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it.
Creature β Human Rebel Cleric
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Legendary Artifact
Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Insect Warrior
This spell costs {1} less to cast for each artifact and/or creature card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Human Warlock
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Sorcery
KickerβReturn a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.) Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
Creature β Human Knight
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
Artifact
Landfall β Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Sorcery
Choco-Comet deals X damage to any target. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Legendary Creature β Bird
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard. Landfall β Whenever a land you control enters, Choco gets +1/+0 until end of turn.
Land
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.
Legendary Creature β Human Bard Ally
Whenever one or more Bards you control attack, choose one β β’ Put a lore counter on each of any number of target Sagas you control. β’ Creatures you control get +1/+0 until end of turn for each lore counter among Sagas you control.
Enchantment β Aura
Enchant creature you control Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. Void β At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.
Artifact
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card. (Activate only as an instant.)
Artifact Creature β Dog
Whenever this creature becomes tapped, you gain 1 life. {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.
Artifact Creature β Robot Ninja
Other artifact creatures you control get +1/+0. {5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
Creature β Phyrexian Shark
Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Enchantment
When this enchantment enters, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Creature β Human Warrior Pilot
Equipment and Vehicle spells you cast cost {1} less to cast. Jump β During your turn, Cid has flying. {2}, {T}: Return target Equipment or Vehicle card from your graveyard to your hand.
Land β Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
Creature β Elf Druid
{T}: Add {G} for each creature you control.