1106 Jungs Station Road, Saint Peters, MO, 63303
Cards Tracked
8251
In Stock
5055
Rating
β
Inventory last scanned: 8/19/2026, 6:15:19 PM
Creature β Zombie
This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.
Creature β Spirit
Flying When this creature enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.
Land
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
Creature β Shapeshifter
Changeling (This card is every creature type.) When this creature enters, you may return target creature card from your graveyard to your hand.
Creature β Elemental Beast
When this creature enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.
Creature β Giant
Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Instant
Exile target creature or Spacecraft.
Creature β Zombie
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Legendary Creature β Horror
Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.
Creature β Human Scout Ally
Each land and Ally you control has "{T}: Add one mana of any color."
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Artifact Land
{T}: Add {R}.
Land
{T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Sorcery
Draw three cards. Then target opponent faces a villainous choice β They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Artifact β Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Spree (Choose one or more additional costs.) + {2}{R} β Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} β Creatures you control get +1/+0 and gain first strike until end of turn. + {R} β Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Creature β Human Pirate
When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Goblin Human Villain
Flying, deathtouch Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
Sorcery
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Creature β Elemental
When this creature enters, you may return target card from your graveyard to your hand. When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.
Legendary Creature β Symbiote Dragon Villain
Flying (This creature can't be blocked except by creatures with flying or reach.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Legendary Creature β Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one β β’ Goad target creature that player controls. β’ Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature β Spirit Soldier
Flying, ward {3} When this creature enters, exile target player's graveyard. Put a number of +1/+1 counters on this creature equal to the number of creature cards exiled this way.
Creature β Elemental Incarnation
Menace When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. EvokeβExile a black card from your hand.
Enchantment β Aura
Enchant player Enchanted player can't gain life. Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Enchantment
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Instant
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Artifact
When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn. {2}{B}, {T}, Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Enchantment Creature β Zombie
Constellation β Whenever this creature or another enchantment you control enters, each opponent loses 1 life.
Creature β Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
Creature β Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. {B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Legendary Creature β Human Villain
Whenever Grim Reaper attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield tapped and attacking with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Artifact
Whenever one or more creature cards leave your graveyard, create a 2/2 black Zombie creature token. {3}{B}, {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Enchantment β Aura
Morbid β This spell costs {3} less to cast if a creature died this turn. Enchant creature When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
Creature β Zombie Warlock
Menace When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Artifact
{T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters, you may untap this artifact.
Artifact
{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Instant
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Legendary Planeswalker β Grist
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. β2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. β5: Each opponent loses life equal to the number of creature cards in your graveyard.
Legendary Creature β Ox Mole Mutant
Trample Whenever you tap a land for mana, add {G}.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Instant
Draw a card. You may put a land card from your hand onto the battlefield.
Legendary Creature β Goblin Shaman
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
Legendary Creature β Ape Warrior
Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.
Artifact
{1}, {T}: Add {R}{G}.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
Artifact β Food
Flash When this artifact enters, target creature gets +2/+2 until end of turn. Untap it. {2}, {T}, Sacrifice this artifact: You gain 3 life.
Land β Town
This land enters tapped. {T}: Add {G} or {U}.
Creature β Spirit Knight
Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)