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Cards Tracked
8265
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2396
Rating
β
Inventory last scanned: 8/16/2026, 6:11:03 PM
Artifact Creature β Golem
Flying, vigilance, trample When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
Creature β Human Wizard
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.
Creature β Human Knight
Deathtouch During your turn, this creature has first strike. Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature β Human Warrior
Lifelink Praesidium Protectiva β When this creature is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library. Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature β Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Legendary Creature β Dryad
Whenever another creature you control enters, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature β Dryad
{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.
Enchantment
If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Enchantment
Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.
Enchantment
Creatures you control have double strike and lifelink.
Creature β Dinosaur
Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Creature β Wall
Defender, reach Creatures you control have haste.
Land β Swamp Forest
({T}: Add {B} or {G}.) This land enters tapped unless your opponents control eight or more lands.
Land β Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped unless your opponents control eight or more lands.
Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped unless your opponents control eight or more lands.
Land β Mountain Plains
({T}: Add {R} or {W}.) This land enters tapped unless your opponents control eight or more lands.
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Creature β Mutant Ninja Fox
Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.
Instant
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
Sorcery
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time.
Creature β Human Warrior
Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.
Creature β Frog Wizard
Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card. Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature β Elf Cleric
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Land
{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Creature β Vampire Cleric
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Sorcery
Strive β This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Creature β Dragon
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Artifact Creature β Spider Toy
{T}: Add one mana of any color. Put a nest counter on this creature. {T}, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.
Creature β Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Legendary Enchantment Creature β Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Creature β Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall β Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Creature β Dragon
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.
Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.
Creature β Phyrexian Dinosaur
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
Creature β Phyrexian Dinosaur
This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Legendary Planeswalker β Tyvar
You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. β2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Planeswalker β Tyvar
Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. β6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Instant
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Legendary Creature β Elf Warrior
Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."