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Legendary Creature β Human Noble Ally
When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.

Legendary Creature β Human Noble Ally
Trample When Bumi enters, earthbend 4. Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
Legendary Creature β Human Noble Ally
Trample When Bumi enters, earthbend 4. Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.

Sorcery
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Orc
Burakos is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.)

Creature β Human Pirate
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a token, this creature gains flying until end of turn.
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Enchantment
Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.

Sorcery
Each player draws three cards, then discards three cards at random.

Creature β Demon Berserker
Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

Creature β Human Shaman
When this creature enters, add {R}{G}.
Creature β Human Shaman
When this creature enters, add {R}{G}.

Artifact Creature β Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Artifact β Equipment
Equipped creature gets +3/+2. Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {2}

Legendary Creature β Human Peasant
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Legendary Creature β Rabbit Soldier
Vigilance When Byrke enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Creature β Raccoon Rogue
Menace Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Land
{2}, {T}: Add {B} for each Swamp you control.

Land
{T}: Add {B}. This land deals 1 damage to you. Threshold β {B}, {T}, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.

Instant
Add {B}{B}{B}. Threshold β Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.

Land
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.

Instant
Choose one β β’ Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. β’ Creatures you control get +1/+1 and gain trample until end of turn. β’ Create two 1/1 green and white Citizen creature tokens.

Land
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Instant
Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Orc Ranger
Trample Whenever Cadira deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.

Legendary Artifact β Equipment
Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}

Legendary Creature β Human Soldier
Whenever you attack, you may sacrifice another creature. When you do, choose two β β’ Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. β’ You draw a card and you lose 1 life. β’ Caesar deals damage equal to the number of creature tokens you control to target opponent.

Artifact
As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Legendary Artifact Creature β Cat Moogle
Lucky Slots β At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Sorcery
As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile each creature and planeswalker with mana value less than the revealed card's mana value.

Instant
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

Creature β Zombie Wizard
Menace Whenever a creature attacks one of your opponents, that player loses 1 life.

Legendary Planeswalker β Calix
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. β3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. β7: Return all enchantment cards from your graveyard to the battlefield.

Legendary Enchantment Creature β Human Druid
Constellation β Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Sorcery
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

Sorcery
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Enchantment
At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

Artifact
Whenever a creature attacks, this artifact deals 1 damage to it.

Legendary Creature β Squirrel Warlock
Menace Other Squirrels you control have menace. Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. {2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Legendary Creature β Squirrel Warlock
Menace Other Squirrels you control have menace. Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. {2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Sorcery
Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Creature β Phyrexian Fungus
{1}, Sacrifice this creature: Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Phyrexian Fungus
{1}, Sacrifice this creature: Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact Creature β Insect
Flying Feeder Mandibles β When this creature enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Artifact Creature β Spider
Flying Fabricator Claw Array β Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.

Enchantment β Aura
Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Creature β Dragon
Flying, ward {2} At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.

Creature β Elf Warrior
Other Elves you control get +1/+1. {T}: Add {G}{G}{G}.

Creature β Elf Soldier
Affinity for Elves (This spell costs {1} less to cast for each Elf you control.) When this creature enters, mill four cards, then put all Elf cards from among them into your hand.

Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.

Legendary Creature β Human Soldier Hero
When Captain America enters, you may search your library for an Equipment card with mana value 3 or less, put it onto the battlefield, then shuffle. Whenever Captain America attacks, for each Equipment attached to him, create a 1/1 white Soldier creature token.