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Creature β Phyrexian Cat Cleric
When this creature enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control.

Legendary Creature β Hydra Avatar
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Instant
Each opponent gets a poison counter. Draw a card.
Legendary Creature β Human Scout
Haste Selfie Shot β Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
Legendary Creature β Human Scout
Haste Selfie Shot β Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Creature β Human Wizard
Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash.

Sorcery
Each player draws X cards.
Creature β Raccoon Rogue
Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) First strike Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.

Creature β Halfling Citizen
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.
Creature β Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature β Beast
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Instant
Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)

Enchantment
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.

Creature β Human Soldier
When this creature enters, create a 1/1 white Human Soldier creature token.

Artifact β Equipment
Equipped creature can't be blocked except by Walls. Equip {2}

Creature β Cat Snake
This spell can't be countered. Creature spells you control can't be countered.

Artifact β Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Enchantment
Whenever you draw a card, each opponent mills two cards.

Creature β Frog
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.
Creature β Frog
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.

Instant
Target multicolored creature gains double strike until end of turn. Draw a card.

Creature β Dinosaur
Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature β Dinosaur
Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Instant
Draw X cards, then discard a card.
Artifact
{T}, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact.

Creature β Human Knight
Whenever an Equipment you control enters, you may draw a card. Metalcraft β Equipment you control have equip {0} as long as you control three or more artifacts.
Creature β Human Knight
Whenever an Equipment you control enters, you may draw a card. Metalcraft β Equipment you control have equip {0} as long as you control three or more artifacts.

Instant
Destroy target artifact or creature. It can't be regenerated.

Creature β Zombie Imp
Discard a card: This creature gains flying until end of turn. Threshold β As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.

Creature β Wolf
Whenever this creature attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Artifact
{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Instant
Add {R}{R}{R}.

Artifact Creature β Construct
Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.

Instant
Choose one β β’ Counter target spell if it's blue. β’ Destroy target permanent if it's blue.

Sorcery
Pyroclasm deals 2 damage to each creature.

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {R}: This enchantment deals 1 damage to each creature and each player.

Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Legendary Creature β Cat Warrior
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala. Whenever you gain life, put a +1/+1 counter on Qala. {3}{W}: You gain 1 life.

Creature β Vampire
Flying, deathtouch, lifelink Renew β {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature β Vampire
Flying, deathtouch, lifelink Renew β {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Creature β Giant Berserker
Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell {2}{R}{R}

Land
This land enters tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Choose one β β’ Counter target spell unless its controller pays {2}. β’ Destroy target enchantment. β’ Target creature has base power and toughness 5/5 until end of turn.

Instant
Choose two β β’ Return target creature or planeswalker to its owner's hand. β’ Counter target artifact or enchantment spell. β’ Put two +1/+1 counters on target creature. β’ Target player shuffles up to three target cards from their graveyard into their library.

Legendary Creature β Elder Dragon
Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade.
Legendary Creature β Elder Dragon
Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade.

Sorcery
Create a token that's a copy of target creature you control, except it isn't legendary. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Creature β Sphinx
Flying When this creature enters, draw a card. As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. Warp {1}{U}

Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.

Creature β Dinosaur Beast
Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.

Sorcery
Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Legendary Creature β Elf Noble
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Legendary Creature β Human Noble
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

Legendary Creature β Human Assassin
Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Enchantment
Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.

Enchantment
Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.

Legendary Creature β Beast
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.