1431 Railroad Ave, Bellingham, WA, 98225
Cards Tracked
8950
In Stock
8950
Rating
β
Inventory synced 4 days ago

Creature β Angel Warrior
Flying When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.

Creature β Kithkin Cleric
White creatures you control have "{T}: You gain 1 life."

Instant // Sorcery

Enchantment
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Land
This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Creature β Angel
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature β Dwarf Artificer
{W}, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

Sorcery
Suspend 2β{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sorcery
Return target creature card from your graveyard to the battlefield.

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ You may tap or untap target creature. β’ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Create a 1/1 white Kor Ally creature token. β’ Creatures you control get +1/+1 until end of turn.

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Put a +1/+1 counter on target creature. β’ You gain 2 life.

Enchantment
{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

Creature β Phoenix
Flying, haste When this creature enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as this card is in your graveyard, if you would learn, you may instead return this card to the battlefield.

Artifact Creature β Zombie
{3}{B}: Return this card from your graveyard to the battlefield tapped with two +1/+1 counters on it.

Enchantment β Aura
Flash Enchant creature Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. (It also loses all other creature types.)

Sorcery
Choose one β β’ Return target creature card from your graveyard to your hand. β’ Return two target creature cards that share a creature type from your graveyard to your hand.

Sorcery
Choose two β β’ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. β’ Create a 1/1 white Human creature token. β’ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Instant
Spree (Choose one or more additional costs.) + {1} β Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} β Change the target of target spell or ability with a single target.

Instant
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Exile target card from a graveyard.

Instant
Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)

Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.

Creature β Elemental
Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Instant
Target creature's owner puts it on their choice of the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature β Human Soldier
When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.

Instant
You gain 3 life. Draw a card.

Sorcery // Sorcery

Sorcery
Exile target artifact or enchantment.

Creature β Human Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Counter target spell. Untap up to four lands.

Legendary Artifact
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Creature β Wolf
Whenever this creature attacks, you may sacrifice another creature. If you do, put a number of +1/+1 counters on this creature equal to the sacrificed creature's power. When this creature dies, amass Goblins X, where X is this creature's power. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)

Legendary Creature β Goblin Rebel
Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.
Legendary Creature β Goblin Rebel
Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.

Legendary Creature β Elf Warrior
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.

Enchantment
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Legendary Creature β Phyrexian Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."

Sorcery β Arcane
Draw a card for each Spirit you control.

Artifact β Vehicle
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Gargoyle
Flying When this creature enters, you get {E}{E}{E} (three energy counters). Whenever you attack, you may pay {E}{E}. When you do, target creature you control gains lifelink until end of turn.

Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.

Creature β Human Knight
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Instant
The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

Legendary Creature β Human Wizard
Rielle gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.

Creature β Elf Druid
{T}: Add one mana of any color. Suspend 2β{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature β Angel Cleric
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Legendary Creature β Cat Citizen
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature β Cat Citizen
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.