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8950
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8950
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Creature β Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Creature β Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature β Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature β Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Instant
Choose one β β’ Stall for Time β Tap up to three target creatures. β’ Call for Aid β Create three 1/1 white Soldier creature tokens.

Instant
Choose one β β’ Pray for Protection β Creatures you control gain indestructible until end of turn. β’ Strike a Deal β You and target opponent each draw two cards.

Instant
Choose one β β’ Distract the Guard β Tap target creature. β’ Hide β Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Choose one β β’ Charge Them β Creatures you control get +2/+0 until end of turn. β’ Befriend Them β Create two 1/1 red Goblin creature tokens.

Sorcery
Choose one β β’ Threaten the Merchant β Each creature blocks this turn if able. β’ Bribe the Guards β You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Snake Rogue
Deathtouch Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature β Snake Rogue
This creature can't be blocked as long as it's attacking alone. Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Legendary Creature β Spirit Ally
Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Legendary Creature β Lizard Shaman
Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}.

Legendary Creature β Efreet
Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Creature β Human Archer
Reach When this creature enters, you may discard a card. If you do, draw a card.

Legendary Artifact Creature β Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.

Legendary Creature β Human Soldier
Zack Fair enters with a +1/+1 counter on it. {1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.

Legendary Creature β Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Artifact
{T}: Add {B}, {G}, or {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature β Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.

Legendary Creature β Vampire Rogue
This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

Legendary Creature β Zombie Cat Warrior
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed β Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.

Legendary Creature β Giant Barbarian
Trample Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Legendary Creature β Merfolk Rogue
Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

Legendary Planeswalker β Zariel
+1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." β6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. Corrupted β As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Creature β Human Warrior
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature β Unicorn
Whenever this creature deals damage, you gain that much life.

Legendary Creature β Merfolk Wizard
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.

Legendary Creature β Horror
Hive Mind β Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.)

Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Enchantment
Landfall β Whenever a land you control enters, create a 2/2 green Elemental creature token.

Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

Artifact β Equipment
Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Soldier
Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.
Legendary Creature β Griffin
Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

Legendary Creature β Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible

Legendary Creature β Tiefling Warrior
Haste {2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

Land
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.

Legendary Creature β Human Soldier
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.

Creature β Halfling Rogue
Whenever this creature attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Beast
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Creature β Lizard Warrior
Trample Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G}

Land β Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Legendary Creature β Demon Dragon
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.
Legendary Creature β Human Wizard
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)

Legendary Creature β Human Wizard
{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

Sorcery
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.

Legendary Creature β Elemental Fox
Companion β Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.

Sorcery
Return target creature card from your graveyard to the battlefield.

Legendary Creature β Phyrexian Horror
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)

Legendary Creature β Bat Cleric
Flying, vigilance Whenever a Bat you control attacks, you gain 1 life. Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.