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8950
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Creature β Human Wizard
Vigilance Repartee β Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.

Instant
Target creature gets +3/+2 until end of turn.

Instant
Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.

Instant
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life.

Sorcery
Destroy all creatures you don't control and all planeswalkers you don't control.

Creature β Human Artificer
Whenever one or more artifacts you control enter, this creature deals that much damage to each opponent.

Creature β Vedalken Ninja
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card.

Sorcery
You may pay {2}{U} rather than pay this spell's mana cost. If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

Artifact
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) {1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand.

Artifact
When this artifact enters, the Ring tempts you. {T}: Add one mana of any color.

Creature β Human Ninja
Flying {3}{B}: This creature gets +2/+2 until end of turn.
Creature β Human Ninja
Flying {3}{B}: This creature gets +2/+2 until end of turn.

Instant
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Artifact Creature β Leviathan
Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

Sorcery
Each player sacrifices a creature of their choice.

Instant
Target creature gets +3/+2 until end of turn. Scry 1.

Artifact β Equipment
If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2}
Sorcery
Spree (Choose one or more additional costs.) + {2} β Search your library for a card, then shuffle and put that card on top. + {B}{B} β Target player draws three cards and loses 3 life.

Creature β Nightmare
Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.
Creature β Nightmare
Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

Artifact
{1}, {T}, Sacrifice this artifact: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Sorcery
Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. β’ Return up to two target creatures to their owners' hands. β’ Scry 2, then draw two cards. β’ Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Sorcery
Kicker {2}{B}{B} Choose one. If this spell was kicked, choose any number instead. β’ Target opponent discards two cards. β’ Return target creature card with mana value 2 or less from your graveyard to the battlefield. β’ Destroy target creature with mana value 3 or less.
Enchantment
Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Instant
Choose one β β’ Counter target spell. β’ You may choose new targets for target spell. β’ Copy target instant or sorcery spell. You may choose new targets for the copy.

Creature β Vampire
Menace (This creature can't be blocked except by two or more creatures.) Discard a card, Sacrifice this creature: Draw a card.

Sorcery
Cleave {3}{U}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

Creature β Human Peasant Ally
{1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature β Human Artificer
When this creature enters, choose one β β’ You get {E}{E}{E} (three energy counters). β’ Put a +1/+1 counter on target creature. β’ Create a 1/1 colorless Servo artifact creature token.

Creature β Human Knight
When this creature enters, creatures you control get +1/+1 until end of turn.

Legendary Enchantment β Background
Commander creatures you own have "Creature tokens you control get +2/+2."

Creature β Human Knight
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) During your turn, creatures you control with +1/+1 counters on them have first strike.

Creature β Human Knight
Other Knights you control get +1/+1.

Artifact β Food
Flash When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Legendary Artifact
At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Creature β Dwarf Bard
Vicious Mockery β When this creature enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery // Sorcery

Enchantment
Creature tokens you control get +1/+1 and have vigilance.

Instant
Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Enchantment β Aura
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.

Land
Whenever you cast a planeswalker spell, you gain 1 life. {T}: Add {C}. {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Instant
Counter target spell that targets a creature.

Legendary Creature β Dragon
Flying Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Enchantment
Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.

Enchantment
When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Legendary Creature β Human Knight
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Creature β Orc Ranger
Reach Pack tactics β Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature β Human Scout
Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

Sorcery β Lesson
Exile target nonland permanent. Its controller draws a card.

Sorcery β Lesson
Scry 2, then draw a card.

Enchantment
Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.