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Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."

Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Land
This land enters tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.

Creature β Bear
Flash When this creature enters, untap another target creature you control. If that creature is a Bear, put a +1/+1 counter on it.

Legendary Creature β Dragon Shaman
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.)

Sorcery
Spree (Choose one or more additional costs.) + {1} β Search your library for a card, put it into your graveyard, then shuffle. + {2} β Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.

Artifact β Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2}

Creature β Elemental Shaman
When this creature dies, return target instant or sorcery card from your graveyard to your hand.

Legendary Creature β Human Knight
{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.)

Creature β Elf Druid
{T}: Add {G}.
Creature β Elf Druid
{T}: Add {G}.

Creature β Spider
Reach, trample Domain β {7}{G}: Return this card from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.

Creature β Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature β Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Land
This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Creature β Elf Scout
{T}: You may put a land card from your hand onto the battlefield.

Creature β Elf Warrior
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.

Creature β Elf Druid
{T}: Add {G}{G}{G}.

Creature β Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature β Centaur Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.

Legendary Creature β Human Advisor
When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle. Noble creatures you control and Lesson spells you control have lifelink.
Legendary Creature β Halfling Citizen
Flash Menace When Lobelia enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.

Creature β Serpent
Flash {U}, Sacrifice an Island: This creature can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.

Legendary Creature β Human Rogue
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
Legendary Creature β Human Rogue
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.

Creature β Rat Shaman
Each opponent's maximum hand size is reduced by two.

Instant
Target creature gets -1/-1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)

Artifact
{1}, {T}, Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.

Instant
Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.

Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}.

Legendary Creature β God Sorcerer Villain
Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.

Legendary Creature β God Sorcerer Villain
{1}, {T}: When you next cast an instant or sorcery spell with mana value less than or equal to Loki's power this turn, copy that spell. You may choose new targets for the copy. Power-up β {4}{R}: Put two +1/+1 counters on Loki. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

Land
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Creature β Dog
Flash Reach When this creature enters, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Legendary Creature β Human Advisor
Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control.

Artifact
Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.

Creature β Minotaur Rogue
Reach When this card becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI β Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.

Instant
Search your library for a card, then shuffle and put that card third from the top.

Creature β Cat
Whenever this creature deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on this creature.

Legendary Creature β Snake Elf Scout
Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

Instant
This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

Creature β Kor Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to an opponent, draw a card, then discard a card.

Legendary Creature β Beast Noble
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.

Legendary Creature β Beast Noble
Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

Legendary Creature β Human Artificer
Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.

Instant
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.

Legendary Creature β Insect Warrior
Flying Disappear β At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying. {3}{G}, Sacrifice a token: Draw a card.
Creature β Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Creature β Demon
Flying Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Creature β Rat Peasant
When this creature enters, choose one β β’ Create a 1/1 black Rat creature token with "This token can't block." β’ You may sacrifice another creature. If you do, scry 2, then draw a card. β’ Creatures you control gain menace until end of turn.
Creature β Lizard Beast
Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.

Creature β Human Cleric
Magecraft β Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."

Land
This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Choose one β β’ Each opponent sacrifices a nontoken artifact of their choice. β’ Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. β’ Creatures you control get +1/+1 and gain trample until end of turn.

Instant
Choose two β β’ Create a 3/2 red and white Spirit creature token. β’ Creatures you control get +1/+0 and gain indestructible and haste until end of turn. β’ Lorehold Command deals 3 damage to any target. Target player gains 3 life. β’ Sacrifice a permanent, then draw two cards.