1431 Railroad Ave, Bellingham, WA, 98225
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8950
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8950
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Enchantment
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Instant
Choose one β β’ Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. β’ Each opponent loses 3 life and you gain 3 life. β’ Maestros Charm deals 5 damage to target creature or planeswalker.
Instant
Choose one β β’ Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. β’ Each opponent loses 3 life and you gain 3 life. β’ Maestros Charm deals 5 damage to target creature or planeswalker.

Creature β Vampire Warrior
Deathtouch, haste Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Creature β Vampire Warrior
Deathtouch, haste Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Legendary Creature β Dwarf Berserker
Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

Sorcery
This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Creature β Horror
Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life.

Sorcery
Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.

Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {T}, Remove any number of storage counters from this land: Add {C} for each storage counter removed this way.

Creature β Cat Rogue
When this creature enters, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this token: Counter target noncreature spell unless its controller pays {1}."

Artifact β Equipment
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}
Artifact
{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.

Sorcery
This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.

Artifact Creature β Sphinx
Flying When this creature enters, target player's life total becomes 10.

Artifact
{4}, {T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Take an extra turn after this one.

Creature β Elemental Pirate
Whenever you discard one or more cards, this creature deals that much damage to each opponent. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, it deals 1 damage to each opponent.

Creature β Elemental
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from this creature this way, it deals that much damage to any target.

Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.

Creature β Human Wizard
As long as there are four or more instant and/or sorcery cards in your graveyard, this creature gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

Creature β Phyrexian Warrior
Haste When this creature enters, put two oil counters on target artifact or creature you control. At the beginning of your end step, return this creature to its owner's hand unless you remove two oil counters from it.

Artifact
Whenever another artifact is put into a graveyard from the battlefield, this artifact deals 2 damage to that artifact's controller.

Instant
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Artifact
{T}: Add {C}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Creature β Human Tyranid Wizard
Spiritual Leader β At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus β {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Creature β Human Wizard
{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Creature β Human Wizard
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile this creature.

Creature β Human Wizard
{2}, {T}: Add {B} for each Swamp you control.

Creature β Human Wizard
This creature enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Creature β Human Wizard
{G}, {T}, Sacrifice this creature and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.

Legendary Creature β Devil
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Legendary Creature β Human Noble
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Exhaust β {3}: Put a double strike counter on Mai. (Activate each exhaust ability only once.)
Legendary Creature β Human Warrior
Other creatures you control get +1/+1. Landfall β Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Sorcery
Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature β Dinosaur
Flying Whenever this creature attacks, another target Dinosaur you control gains flying until end of turn.

Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.

Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Enchantment
{1}, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.

Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Instant
Destroy target artifact, enchantment, or creature with power 4 or greater.

Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Creature β Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature β Plant Horror
Bad Breath β When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

Legendary Creature β Phyrexian Elephant Wizard
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
Legendary Creature β Phyrexian Elephant Wizard
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.

Artifact Creature β Phyrexian Drone
Flying, vigilance When this creature dies, draw a card.
Legendary Creature β Siren Pirate
Flash Flying Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Instant
Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Enchantment
This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

Artifact
When this artifact enters, scry 1. {T}: Add one mana of any color.

Artifact Creature β Construct
{T}: Add {C}.

Instant
Counter target spell unless its controller pays {3}.

Artifact
{T}: Add one mana of any color.

Creature β Sliver
Sliver creatures you control have "{T}: Add one mana of any color."

Artifact Creature β Phyrexian Cleric
Lifelink Whenever another artifact you control enters, this creature gets +1/+1 until end of turn.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has flying. Equip {3}{W}

Creature β Beast
When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.