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Creature β Zombie
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.

Artifact Creature β Robot
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature dies, create a 1/1 colorless Servo artifact creature token. Max speed β This creature gets +1/+0.

Creature β Dragon
Flying Landfall β Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '{R}: This token gets +1/+0 until end of turn.'"

Enchantment
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

Artifact
{T}, Put a soul counter on this artifact: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on this artifact.
Legendary Creature β Cat Nightmare Beast
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Creature β Eldrazi Drone
Devoid (This card has no color.) {T}: This creature deals 1 damage to each opponent. Whenever you cast a colorless spell, untap this creature.

Creature β Elf Warrior
This creature doesn't untap during your untap step. Whenever you cast a green spell, you may untap this creature.

Artifact Creature β Moonfolk Rogue
Flying When this creature enters, tap target permanent.

Artifact
{T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.

Instant
Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Legendary Creature β Human Noble
Menace When Neva enters, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Creature β Elemental
Flying When this creature leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature β Dryad
{2}, Sacrifice this creature: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Creature β Hydra
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Artifact
This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Legendary Creature β Zombie Wizard
Hexproof from artifacts, creatures, and enchantments When Nevinyrral enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn. When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.

Sorcery
As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Sorcery
Sneak {2}{G} (You may cast this spell for {2}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Sneak {2}{G} (You may cast this spell for {2}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment β Aura
Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Creature β Human Tyranid Advisor
Strategic Coordinator β Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."

Instant
Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Legendary Creature β Human Rebel
Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

Legendary Creature β Elder Dinosaur
This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Creature β Rat Samurai
This creature has deathtouch as long as you control an artifact. This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)
Creature β Rat Samurai
This creature has deathtouch as long as you control an artifact. This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)

Creature β Rat Shaman
{B}, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.

Artifact Creature β Rat Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.
Artifact Creature β Rat Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.

Legendary Creature β Human Cleric
Flash When Niambi enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
Legendary Creature β Merfolk Scout
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.

Creature β Human Warrior
When this creature enters, creatures your opponents control get -1/-1 until end of turn. Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Enchantment Creature β Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Creature β Wolf
Menace (This creature can't be blocked except by two or more creatures.) Ferocious β Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.

Creature β Mutant Warrior
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III β Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value. IV β Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Creature β Human Rogue
Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.

Legendary Creature β Human Doctor Hero
Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.

Creature β Wolf
Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Creature β Dryad
Deathtouch {T}: Add {C}. {T}: Add one mana of any color.

Creature β Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.

Creature β Vampire
Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature β Faerie Rogue
Flying Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Artifact
{T}, Sacrifice this artifact: Exile target player's graveyard. When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.

Creature β Spirit
When this creature enters, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Legendary Creature β Human Wizard
When Niko enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.

Legendary Creature β Centaur Druid
You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced.

Creature β Human Rogue
This creature can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever this creature deals combat damage to a player, draw a card.

Creature β Dragon Wizard
Bigby's Hand β {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.

Creature β Halfling Peasant
Whenever this creature attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls.

Creature β Bird Rogue
Flying When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
Creature β Bird Rogue
Flying When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.

Creature β Bird Wizard
Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, counter target activated or triggered ability you don't control.

Artifact
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.

Land
{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Artifact β Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach this Equipment to it. Equip {4}

Creature β Phyrexian Knight
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.