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Legendary Creature β Mole Beast
When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value. (A Clue token is an artifact with "{2}, Sacrifice this token: Draw a card.") At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
Legendary Enchantment Creature β God
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Creature spells you cast cost {1} less to cast. {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

Enchantment Creature β Beast
Trample Other creatures you control have trample.

Enchantment Creature β Elemental
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.

Enchantment Creature β Unicorn
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Enchanted creature gets +2/+2 and has mentor.

Enchantment Creature β Sheep
At the beginning of your upkeep, you gain 1 life.

Legendary Artifact
Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Enchantment Creature β Spider
Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.

Creature β Elf Warrior
This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever this creature deals combat damage to a player, draw a card.

Artifact Creature β Scarecrow
When this creature enters, you gain 2 life. {T}: Add one mana of any color.

Legendary Enchantment
When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens. Each planeswalker you control enters with an additional loyalty counter on it.

Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

Legendary Enchantment
When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.

Legendary Enchantment
When Oath of Liliana enters, each opponent sacrifices a creature of their choice. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.

Legendary Enchantment
When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You and target opponent each create a Food token. II β Each opponent loses 3 life. Create a Treasure token. III β Create three tapped 1/1 white Spirit creature tokens with flying.

Creature β Vampire Knight
This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.

Legendary Creature β Ogre Wizard
{T}: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Enchantment
When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)

Creature β Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

Sorcery
Devoid (This card has no color.) Exile target creature.

Legendary Creature β Demon
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.

Legendary Planeswalker β Nixilis
+1: You draw a card and you lose 1 life. β3: Destroy target creature. β8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.

Legendary Planeswalker β Nixilis
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. β2: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." β7: Target player draws seven cards and loses 7 life.

Legendary Creature β Demon
Landfall β Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.

Legendary Planeswalker β Nixilis
Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player. β2: Destroy target creature. Its controller draws two cards.

Legendary Creature β Demon
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.

Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.
Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.

Instant
Choose one β β’ Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. β’ Counter target instant or sorcery spell. β’ Destroy target creature or planeswalker with mana value 3 or less.
Instant
Choose one β β’ Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. β’ Counter target instant or sorcery spell. β’ Destroy target creature or planeswalker with mana value 3 or less.

Creature β Octopus Wizard
Flash Lifelink When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature β Octopus Wizard
Flash Lifelink When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Instant
If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Creature β Human Wizard
If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

Instant
Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature β Human Wizard
{T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.

Creature β Beast
When this creature enters, you gain 4 life. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Artifact Creature β Gargoyle
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Legendary Creature β Faerie Warrior
Flash Flying Whenever another Faerie you control enters, each opponent loses 1 life.

Creature β Elf Assassin
Deathtouch All creatures able to block this creature do so.

Creature β Ooze
Trample This creature enters with X +1/+1 counters on it. Split β When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.

Legendary Creature β Elemental Octopus
This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft β Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Instant β Lesson
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Enchantment β Aura
Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Legendary Creature β Vampire Soldier
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
Legendary Creature β Vampire Soldier
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

Legendary Creature β Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Legendary Creature β Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature β Human Knight
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.

Instant
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Sorcery
This spell costs {2} less to cast if you control a Human creature and a non-Human creature. Draw two cards.

Legendary Creature β Lizard Warrior
Haste Whenever a creature you control with haste attacks, create a tapped Treasure token.

Creature β Ogre Rogue
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.
Snow Creature β Snake
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.