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Creature β Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.

Artifact Creature β Gnome
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature β Goat
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Cleave {4}{W}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy all creatures [with mana value 2 or less].

Creature β Eldrazi
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents of their choice.) This creature can't be blocked except by three or more creatures.
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Human Scout
When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Artifact
{T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.

Creature β Spirit Knight
Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature β Dragon Noble
When this creature enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Vampire Shaman
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Instant
Choose one β β’ Destroy target creature with flying. β’ Destroy target enchantment. β’ Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Artifact β Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Leviathan
Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return this creature to its owner's hand.

Land
This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {B}{B}. If there are no depletion counters on this land, sacrifice it.

Land
This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {R}.
Creature β Elephant Warrior
Trample Whenever this creature deals combat damage to a player, you get that many {E} (energy counters). Exhaust β Pay six {E}: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)

Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.

Creature β Human Rogue
When this creature enters, return up to one target tapped creature to its owner's hand.

Creature β Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
Creature β Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.

Instant
Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.

Creature β Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.

Creature β Human Peasant
{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.)

Creature β Elf Warrior
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.

Enchantment β Aura
Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Enchantment β Aura
Enchant creature As this Aura enters, choose a color. When this Aura enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Creature β Cat
When this creature dies, create a 2/1 black Cat creature token.

Artifact β Bobblehead
{T}: Add one mana of any color. {3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Creature β Devil
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid β At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Enchantment
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.)

Artifact Creature β Phyrexian Myr
When this creature dies, it deals 2 damage to any target.

Artifact
{T}: Mill two cards. (Put the top two cards of your library into your graveyard.) {2}, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.

Instant
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Enchantment Creature β Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.

Creature β Human Advisor
{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature β Skeleton
{2}{B}: Return this card from your graveyard to the battlefield tapped.

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)

Creature β Gorgon Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.

Sorcery
Choose one β β’ All creatures get -2/-2 until end of turn. β’ Remove two loyalty counters from each planeswalker.

Creature β Phyrexian Insect
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Creature β Wolf
{2}{G}: This creature gains deathtouch until end of turn.

Creature β Pest Ape
Trample Whenever you gain life, put a +1/+1 counter on this creature.

Sorcery β Lesson
Create two 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."

Artifact
This artifact enters with three film counters on it. {2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.

Creature β Eldrazi
Devoid (This card has no color.) When you cast this spell, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Reach

Creature β Elf Employee
Reach When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)