2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6727
In Stock
6727
Rating
β
Inventory last scanned: 8/3/2026, 6:14:22 PM
Enchantment
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {R}, Sacrifice this enchantment: Destroy up to X target lands, where X is the number of verse counters on this enchantment.
Creature β Elemental
When this creature enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Creature β Human Wizard
{2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
Creature β Elemental
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Artifact β Equipment
When this Equipment enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to this Equipment. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip {2}
Artifact Creature β Construct
When this creature dies, each player draws a card.
Artifact
{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice this artifact. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Sorcery
Return target exiled card with flashback you own to your hand.
Creature β Zubera Spirit
When this creature dies, if 4 or more damage was dealt to it this turn, draw three cards.
Artifact
Metalcraft β This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
Artifact Creature β Robot
Menace {2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target.
Artifact Creature β Golem
Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Creature β Ogre
Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
Creature β Insect
Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.
Artifact Creature β Sheep
When this creature enters, destroy target Equipment.
Artifact Creature β Insect
You may choose not to untap this creature during your untap step. {1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn.
Creature β Human Assassin
Deathtouch MorphβReveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target player loses 2 life.
Creature β Human Soldier Ally
Waterbend {2}: This creature gets +1/+1 until end of turn. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Creature β Elf Archer
{R}{W}, {T}: This creature deals 2 damage to target attacking or blocking creature.
Enchantment β Aura
Enchant creature Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."
Enchantment
{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
Creature β Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature attacks, you may return target creature to its owner's hand if its power is less than this creature's power.
Creature β Human Artificer
{T}, Sacrifice an artifact: Draw a card.
Creature β Human Wizard
Constellation β Whenever an enchantment you control enters, target player mills two cards.
Creature β Djinn Wizard
Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
Creature β Elf Wizard
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature β Beast
Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Legendary Creature β Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.
Creature β Snake Shaman
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Legendary Creature β Cat Mutant Rebel
When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control. Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
Sorcery
Destroy target nonwhite permanent.
Land
This land enters tapped. {T}: Add {U} or {B}.
Creature β Human Soldier
This creature enters with two +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Artifact Creature β Construct
Sacrifice this creature: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
Creature β Human Cleric Archer
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: This creature deals 1 damage to any target.
Creature β Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Legendary Creature β Human Warrior Cleric
First strike, vigilance, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Other creatures you control get +X/+0, where X is your speed. Noncreature spells you cast cost {X} less to cast, where X is your speed.
Legendary Planeswalker β Samut
Creatures you control have haste. β1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Legendary Creature β Human Warrior
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
Legendary Creature β Goblin Sorcerer
Vivid β At the beginning of your first main phase, reveal cards from the top of your library until you reveal X nonland cards, where X is the number of colors among permanents you control. For each of those colors, you may exile a card of that color from among the revealed cards. Then shuffle. You may cast the exiled cards this turn.
Enchantment
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Artifact Creature β Bird
Flying Whenever this creature attacks, if you control three or more tokens, this creature gets +2/+0 and gains first strike until end of turn.
Creature β Human Cleric
Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Land
{T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Creature β Human Cleric
As this creature enters, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast.
Creature β Spirit
Lifelink Discard a historic card: This creature gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Enchantment Creature β Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
Creature β Human Rogue
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature. When this creature dies, you may exile it. When you do, return target creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.