Cards Tracked
1941
In Stock
1941
Rating
—
Inventory last scanned: 6/10/2026, 6:10:28 PM
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
Creature — Wolf
Trample {1}{R}: This creature gets +2/+0 until end of turn.
Sorcery
Nonblack creatures get -1/-1 until end of turn.
Creature — Salamander
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Creature — Imp
Flying {B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Elemental Dog
{R}: This creature gets +1/+0 until end of turn.
Artifact Creature — Fox
When this creature enters, you gain 2 life. When this creature dies, draw a card.
Instant
Exile target creature.
Sorcery
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Enchantment — Aura
Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
Creature — Elemental
Creature — Ogre Mutant
First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Instant
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Artifact
This artifact enters tapped. {T}: Add two mana of different colors.
Artifact — Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Choose one or both — • Destroy target artifact. • Destroy target nonbasic land.
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Creature — Hellion
Haste This creature attacks each combat if able.
Creature — Phyrexian Insect
Artifact
{5}, {T}, Sacrifice this artifact: It deals 3 damage to target creature.
Sorcery
Flame Slash deals 4 damage to target creature.
Sorcery
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
Enchantment — Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.
Creature — Elemental Warrior
As long as this creature is enchanted, it gets +2/+2, has trample, and has "{R}: This creature gets +1/+0 until end of turn."
Instant
Counter target red or green spell.
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2}
Creature — Griffin
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
Creature — Beast
Flying {T}: This creature deals 1 damage to any target. Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
Creature — Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
Creature — Human Wizard
{W}{U}{B}{R}{G}: This creature gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)
Creature — Giant
When this creature enters, you may destroy target creature with toughness 2 or less.
Instant
Destroy target creature. It can't be regenerated.
Enchantment — Aura
Enchant creature Enchanted creature has flying.
Artifact
{T}, Sacrifice this artifact: Target creature gains flying until end of turn. When this artifact is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.
Instant
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
Creature — Serpent
This creature can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)
Enchantment — Aura
Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn.
Sorcery
Create two 2/3 red Minotaur creature tokens with haste.
Creature — Weird
Flying Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
Enchantment
{3}{R}, Sacrifice this enchantment: It deals 5 damage to target player or planeswalker.
Enchantment
{3}{B}, Sacrifice this enchantment: Return up to three target creature cards from your graveyard to your hand.
Enchantment
{2}{W}, Sacrifice this enchantment: You gain 7 life.
Enchantment — Aura
Enchant creature Enchanted creature can't attack. {2}{W}: Return this Aura to its owner's hand.
Sorcery
Scry 4, then draw two cards.
Creature — Devil
When this creature enters, it deals 1 damage to target creature and 1 damage to you.
Creature — Human Soldier
Flash (You may cast this spell any time you could cast an instant.) Defender This creature can block an additional creature each combat.
Sorcery
Forked Bolt deals 2 damage divided as you choose among one or two targets.
Creature — Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Inspired — Whenever this creature becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
Creature — Zombie
When this creature dies, mill four cards.
Instant
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Creature — Cyclops Soldier
Whenever this creature attacks, it gets +3/+0 until end of turn. Whenever this creature blocks, it gets +0/+3 until end of turn.