Cards Tracked
1952
In Stock
1952
Rating
β
Inventory last scanned: 6/11/2026, 6:09:28 PM
Creature β Goblin Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
Creature β Goblin Warrior
{T}: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
Creature β Goblin Warrior
This creature attacks each combat if able.
Creature β Goblin Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Creature β Goblin Warrior
{T}: This creature deals 1 damage to target player or planeswalker.
Creature β Goblin
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Creature β Goblin Warrior
Trample This creature gets +2/+0 for each Equipment attached to it.
Creature β Goblin Scout
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature β Goblin Warrior
Creature β Goblin
Trample This creature doesn't untap during your untap step if it attacked during your last turn. This creature can't attack unless defending player controls a Mountain.
Creature β Goblin Knight
Creature β Goblin Scout
When this creature enters, target creature can't block this turn.
Creature β Goblin Pilot Wizard
Flying {T}: This creature deals 2 damage to any target chosen at random.
Creature β Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
Creature β Goblin Mercenary
Sacrifice a Goblin: Regenerate this creature.
Creature β Goblin Warrior
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has haste.
Creature β Human Soldier
Inspired β Whenever this creature becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens.
Instant
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Creature β Elf Shaman
Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature.
Creature β Insect
Flying Whenever this creature blocks, you may gain 4 life.
Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}, Sacrifice this artifact: You gain life equal to the number of charge counters on this artifact.
Artifact Creature β Chimera
Flying
Artifact Creature β Myr
{T}: Add {W}.
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
Artifact
{T}: Add {B} or {G}. {B}{G}, {T}, Sacrifice this artifact: Draw a card.
Land β Gate
This land enters tapped. {T}: Add {B} or {G}.
Creature β Jellyfish
Defender, flying {T}: Put this creature and each creature it's blocking on top of their owners' libraries, then those players shuffle.
Creature β Minotaur Warrior
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
Creature β Human Warrior
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature β Wurm
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
Creature β Gorgon
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Human Pirate
This creature gets +1/+0 as long as it's attacking.
Sorcery
Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature β Spider
Reach {3}{B}: This creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.
Creature β Human Scout
Flying When this creature dies, create a tapped 2/2 colorless Robot artifact creature token.
Creature β Human Warrior Ally
Trample Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature β Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Artifact β Equipment
Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Elf Ranger
{G}: Target creature gains trample until end of turn. Exhaust β {3}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature β Elf Warrior
{T}: Target creature gets +4/+4 until end of turn. Activate only if this creature's power is 4 or greater.
Creature β Elf Druid
{T}: Untap target Gate.
Artifact
{1}, {T}, Sacrifice this artifact: It deals 4 damage to target artifact creature. {1}, {T}, Sacrifice this artifact: Remove up to four charge counters from target noncreature artifact.
Creature β Goblin Rogue
First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Instant
Tap X target nonland permanents.
Creature β Griffin
Flying When this creature enters, return target enchantment card from your graveyard to your hand.
Creature β Griffin
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Sorcery
Choose one or both β β’ Return target creature card from your graveyard to your hand. β’ Return target land card from your graveyard to your hand.
Enchantment Creature β Zombie
Constellation β Whenever this creature or another enchantment you control enters, each opponent loses 1 life.
Creature β Skeleton Warrior
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {1}{B}: Regenerate this creature.
Instant
Put target creature on top of its owner's library.
Sorcery
Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Instant
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature β Human Wizard
{T}: Target land you control becomes the basic land type of your choice until end of turn.
Creature β Zombie Giant
When this creature leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)