Cards Tracked
1952
In Stock
1952
Rating
β
Inventory last scanned: 6/11/2026, 6:09:28 PM
Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Sorcery β Lesson
Exile target nonland permanent. Its controller draws a card.
Creature β Insect
When this creature enters, return another permanent you control to its owner's hand.
Creature β Human Artificer
This creature gets +1/+1 as long as you control an artifact.
Enchantment β Aura
Enchant creature Enchanted creature can't be blocked except by Walls.
Sorcery
Choose one β β’ Draw X cards. β’ Invoke the Firemind deals X damage to any target.
Creature β Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature β Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)
Artifact Creature β Demon
Vigilance, reach, trample
Creature β Vedalken Knight
Flying When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Creature β Elemental
This creature enters with X +1/+1 counters on it.
Creature β Elf Warrior
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
Instant
Choose one β β’ Counter target noncreature spell unless its controller pays {2}. β’ Izzet Charm deals 2 damage to target creature. β’ Draw two cards, then discard two cards.
Artifact
{T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice this artifact: Draw a card.
Land β Gate
This land enters tapped. {T}: Add {U} or {R}.
Artifact
{T}: Add {U} or {R}. {U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature. Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
Enchantment
Whenever you draw a card, you may have target player mill a card.
Instant
Draw three cards.
Artifact β Book
{2}, {T}: Draw a card, then discard a card.
Creature β Sphinx
Flying, vigilance Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.
Creature β Spirit
Flying Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Creature β Human Scout
Artifact Creature β Insect
{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
Instant
Create two 1/1 white Soldier Ally creature tokens.
Creature β Leech
This creature gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Artifact Creature β Juggernaut
This creature attacks each combat if able. This creature can't be blocked by Walls.
Creature β Crab
Sorcery
Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Creature β Fish
Flying Whenever this creature or another creature you control enters, tap target creature an opponent controls.
Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has "{T}: Add one mana of any color."
Creature β Bird Soldier
Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature β Robot Scout
{T}: Target creature you control gets +1/+1 and gains haste until end of turn. Activate only as a sorcery.
Creature β Kavu Soldier
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Legendary Planeswalker β Kaya
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. β2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. β6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Creature β Horror
Menace (This creature can't be blocked except by two or more creatures.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature β Spirit
Sacrifice this creature: Destroy target enchantment.
Creature β Gorgon
Deathtouch {5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) When this creature becomes monstrous, destroy target non-Gorgon creature an opponent controls.
Creature β Cat Soldier
Vigilance This creature can block an additional creature each combat for each Equipment attached to this creature.
Creature β Cat Knight
Flying When this creature enters, you gain 2 life.
Creature β Wolf
{1}{R}: This creature gains first strike until end of turn.
Creature β Human Rogue
This creature can't be blocked. When this creature enters, return a creature you control to its owner's hand.
Creature β Elemental Beast
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
Artifact Creature β Phyrexian Construct
Whenever this creature attacks, it gets +3/+0 until end of turn.
Creature β Thrull
Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creature β Kithkin Soldier
When this creature enters, target creature gets +1/+1 until end of turn.
Instant
Strive β This spell costs {U} more to cast for each target beyond the first. Return any number of target enchantments to their owners' hands.
Creature β Ape
This creature gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Artifact β Equipment
Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Kor Soldier
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature β Human Knight
When this creature enters, create a 1/1 white Human Soldier creature token. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment β Aura
Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.
Creature β Kor Knight
Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance
Creature β Human Knight
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature β Human Knight
{3}{G}: This creature gets +3/+3 until end of turn. Activate only once each turn.