Cards Tracked
1953
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Inventory last scanned: 8/14/2026, 6:11:30 PM
Creature — Dinosaur
Whenever this creature attacks, it deals 1 damage to any target.
Sorcery // Sorcery
Enchantment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Instant
Create two 1/1 white Soldier creature tokens.
Artifact
{T}: Add {B} or {R}. {B}{R}, {T}, Sacrifice this artifact: Draw a card.
Creature — Drake
Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Land — Gate
This land enters tapped. {T}: Add {B} or {R}.
Creature — Elemental Dog
Lifelink, haste
Creature — Human Berserker
Haste
Creature — Beast
{1}: Target creature with power 5 or greater gains first strike until end of turn.
Creature — Elf Druid Rogue
When this creature enters, create a 1/1 green and white Citizen creature token. {2}, Exile this card from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Instant
Attacking creatures get +1/+0 and gain first strike until end of turn.
Creature — Dog
When this creature enters, destroy target artifact or enchantment an opponent controls.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature — Dinosaur
Creature — Gorgon Warlock
Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature — Beast
Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Creature — Rat
When this creature enters, target opponent discards a card.
Instant
Destroy target enchantment. You gain 3 life.
Artifact Creature — Rhino
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Artifact Creature — Construct
Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)
Creature — Phyrexian Boar
First strike Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Choose one — • Ready to Rumble deals 5 damage to target creature or planeswalker. • Destroy target artifact.
Creature — Skeleton Warrior
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Creature — Satyr
{R}, Sacrifice this creature: Destroy target artifact.
Creature — Human Wizard
{T}: Target player draws a card, then discards a card.
Instant
Destroy two target nonblack creatures. You lose 5 life.
Instant
Put target card from your graveyard on top of your library.
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types. Equip {3}
Artifact Creature — Robot Cat
Haste Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Instant
Return target permanent to its owner's hand.
Sorcery
Each player sacrifices a creature of their choice. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Artifact
{3}: Put target card from a graveyard on the bottom of its owner's library.
Creature — Dinosaur
Vigilance This creature attacks or blocks each combat if able.
Instant
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
Enchantment — Aura
Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Creature — Sloth Beast
Vigilance Menace (This creature can't be blocked except by two or more creatures.)
Sorcery
Create a token that's a copy of target artifact, creature, or land.
Sorcery
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target artifact card from your graveyard to your hand.
Creature — Elemental
Reach Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn.
Instant
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
Creature — Human Shaman
{1}{G}, Sacrifice this creature: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)
Instant
Tap up to two target creatures. Draw a card.
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Creature — Human Wizard
{3}{U}, {T}: Draw a card, then discard a card.
Instant
Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle this card, target creature gets +6/+6 until end of turn.
Sorcery
Target player discards a card at random. Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.) When you cycle this card, target player discards two cards at random.
Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Instant
Return each creature that dealt damage this turn to its owner's hand.
Instant
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Creature — Zombie Centaur
When this creature enters, target player mills four cards.
Creature — Spirit Cleric
Flying When this creature enters, return target Spirit, instant, or sorcery card from your graveyard to your hand.
Creature — Zombie Satyr
When this creature dies, each player mills three cards.
Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Creature — Octopus Rogue
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)