Cards Tracked
1953
In Stock
0
Rating
β
Inventory last scanned: 8/14/2026, 6:11:30 PM
Creature β Elf Warrior
When this creature enters, if you control two or more Gates, you gain 7 life.
Creature β Satyr Shaman
When this creature enters, put a +1/+1 counter on target creature.
Creature β Satyr Shaman
Haste Inspired β Whenever this creature becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
Creature β Satyr Rogue
{3}{G}: Target creature must be blocked this turn if able.
Creature β Satyr
Trample
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 and has trample. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Sorcery
Savage Twister deals X damage to each creature.
Enchantment β Aura
Flash Enchant creature you control When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Creature β Giant Warrior
When this creature enters, it fights target creature an opponent controls chosen at random.
Creature β Human Berserker
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
Creature β Wurm
Instant
Counter target noncreature spell. Draw a card.
Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Creature β Drake
Flying Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature β Elemental
Bloodrush β {1}{R}{R}, Discard this card: Target attacking creature gets +5/+1 until end of turn.
Creature β Elemental
Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0.
Creature β Elemental
This creature gets +1/+1 for each creature your opponents control.
Creature β Phyrexian Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact Creature β Phyrexian Horror
When this creature enters, you draw a card and you lose 1 life. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature β Dog
As long as you control an artifact, this creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
Creature β Zombie
When this creature enters, mill two cards.
Creature β Merfolk Rogue
Whenever this creature deals combat damage to a player, draw a card.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Return target creature or Spacecraft card with mana value 5 or less from your graveyard to the battlefield. Then create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature β Drake
Flying
Sorcery
Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Sorcery
You and target opponent each draw three cards.
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Creatures you control with the chosen name have "{T}: Add one mana of any color."
Enchantment β Aura
Enchant land When this Aura enters, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Creature β Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sorcery
Draw two cards, then shuffle a card from your hand into your library.
Instant
Seismic Shudder deals 1 damage to each creature without flying.
Sorcery
Creatures without flying can't block this turn.
Creature β Merfolk Soldier
As long as you control a Plains, this creature has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Instant
Choose one β β’ Target creature gets +2/+2 and gains trample until end of turn. β’ Exile target creature with power 5 or greater. β’ Create a 2/2 white Knight creature token with vigilance.
Land β Gate
This land enters tapped. {T}: Add {G} or {W}.
Creature β Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
Creature β Elephant Soldier
{5}{G}: Regenerate this creature.
Creature β Human Cleric
{1}{W}, Sacrifice this creature: Creatures you control get +1/+1 until end of turn.
Creature β Zombie
{T}, Discard a creature card: Draw a card.
Creature β Human
When this creature enters, create a 1/1 white Bird creature token with flying.
Sorcery
Parley β Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
Creature β Elf Warrior
Parley β When this creature enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on this creature. Then each player draws a card.
Creature β Phyrexian Artificer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance.
Enchantment β Aura
Enchant creature Enchanted creature gets -3/-0.
Conspiracy
(Start the game with this conspiracy face up in the command zone.) At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.
Creature β Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls.
Creature β Griffin Skeleton
Flying, vigilance {W}{B}, Pay 3 life: Regenerate this creature.
Creature β Human Wizard
When this creature enters, you may return target creature to its owner's hand.
Creature β Angel
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Creature β Angel
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Creature β Phyrexian Drake
Flying When this creature dies, each player discards a card.
Creature β Human Warlock
Deathtouch Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature β Zombie
Inspired β Whenever this creature becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. {2}{B}: Regenerate this creature.