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Inventory last scanned: 8/14/2026, 6:11:30 PM
Instant
Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact — Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Goblin Warrior
Haste
Creature — Spike
This creature enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Artifact Creature — Phyrexian Thopter
({U/P} can be paid with either {U} or 2 life.) Flying
Artifact Creature — Construct
{R}: Target creature can't block this creature this turn.
Creature — Human Berserker
Metalcraft — This creature has double strike as long as you control three or more artifacts.
Creature — Phyrexian Drake
Flash (You may cast this spell any time you could cast an instant.) Flying
Creature — Serpent
Defender Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
Enchantment Creature — Beast
Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able.
Creature — Beast
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. {B}: Regenerate this creature. {G}: This creature becomes the color of your choice until end of turn.
Sorcery
Destroy target creature and target land.
Enchantment Creature — Zombie
Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1.
Creature — Human Warrior
First strike Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Instant
As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.
Creature — Spider
Reach
Sorcery
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment — Aura
Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Instant
Target creature gets -1/-1 until end of turn. Tap that creature.
Artifact
Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
Artifact
Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
Artifact
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
Artifact
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
Artifact
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Creature — Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.
Creature — Human Pilot
Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Card // Card
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step. {3}{U}: Attach this Aura to target creature.
Instant
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Creature — Human Warrior
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Instant
Target creature gains protection from the color of your choice until end of turn.
Creature — Human Rogue
Whenever this creature deals combat damage to a player, draw a card.
Creature — Spirit
Defender Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.
Instant
Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand.
Creature — Bird
Flying, first strike
Creature — Human Druid Knight
Vigilance {T}: Add {G}.
Creature — Zombie
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature — Angel
Flying, vigilance Players can't untap more than one creature during their untap steps.
Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Creature — Beast
Trample
Creature — Crocodile
{2}{B}: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Artifact Creature — Golem
Creature — Rhino Cleric
{5}{W}: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Artifact Creature — Cat Ally
Creature — Human Shaman
Haste {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Chimera
Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature — Pegasus
Flying
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+4 and has reach. Equip {4}
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Instant
Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Artifact — Equipment
Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Each player loses 1 life for each creature they control.
Creature — Elemental
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or leaves the battlefield, it deals 1 damage to each creature without flying.
Instant
Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
Creature — Human Wizard
{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.