Cards Tracked
1941
In Stock
1941
Rating
β
Inventory last scanned: 6/10/2026, 6:10:28 PM
Creature β Pegasus
Flying Whenever this creature attacks, each attacking Human gains flying until end of turn.
Enchantment Creature β Nymph
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate.
Creature β Beast
{1}{R}: This creature gets +1/+0 until end of turn.
Instant
Target player sacrifices an attacking or blocking creature of their choice.
Instant
Exile target black or red permanent.
Creature β Centaur Cleric
When this creature enters, you gain 3 life.
Artifact β Equipment
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Phyrexian Horror
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) This creature can't attack unless defending player is poisoned.
Artifact Creature β Equipment Insect
Whenever this creature or equipped creature attacks, it gets +2/+0 until end of turn. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature β Cyclops Warrior
{3}{R}: Target creature can't block this turn.
Instant
Prevent all damage that creatures would deal to players this turn.
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
Creature β Elemental
Flying Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
Instant
Char deals 4 damage to any target and 2 damage to you.
Creature β Badger
Trample
Creature β Human Knight
Lifelink
Creature β Devil
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Instant
Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Creature β Vampire
Lifelink
Instant
This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Creature β Siren
Flying Heroic β Whenever you cast a spell that targets this creature, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact Creature β Dog
Whenever this creature becomes tapped, you gain 1 life. {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.
Creature β Centaur Wizard
When this creature enters, draw a card if you control a creature with a +1/+1 counter on it.
Instant
Put target creature into its owner's library second from the top.
Creature β Elemental
{X}{R}, {T}, Sacrifice this creature: It deals X damage to any target.
Creature β Wall
Defender When this creature blocks, destroy it at end of combat.
Creature β Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Enchantment β Aura
Enchant creature Enchanted creature has "{1}{B}, {T}: Target player loses 2 life."
Sorcery
Choose one or more β β’ Clan Defiance deals X damage to target creature with flying. β’ Clan Defiance deals X damage to target creature without flying. β’ Clan Defiance deals X damage to target player or planeswalker.
Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Creature β Jellyfish
Defender Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature β Siren
Flash (You may cast this spell any time you could cast an instant.) Flying
Creature β Human Knight
Flying First strike (This creature deals combat damage before creatures without first strike.)
Creature β Elemental
Flying This creature can block only creatures with flying.
Creature β Bird Mutant
Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Legendary Creature β Avatar
Flying Particle Beam β When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Creature β Jellyfish Artificer
Flying As long as you control an artifact, this creature gets +1/+0.
Artifact β Equipment
Equipped creature has flying. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Dog
When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard. Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifact Creature β Construct
Draft this card face up. As you draft a card, you may draft an additional card from that booster pack. If you do, put this card into that booster pack.
Artifact Creature β Bird Construct
Reveal this card as you draft it. You may look at the next card drafted from this booster pack. Flying
Artifact Creature β Dog Construct
Reveal this card as you draft it and note the player who passed it to you. This creature attacks each combat if able. This creature attacks a player you noted for cards named Cogwork Tracker each combat if able.
Creature β Snake Ninja
Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
Enchantment β Aura
Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step.
Sorcery
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.
Instant
This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Creature β Insect Horror
Lifelink Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn.
Land
This land enters tapped. When this land enters, sacrifice it unless you tap an untapped permanent you control. {T}: Add one mana of any color.
Land
{T}: Add one mana of any color in your commander's color identity.
Creature β Human Rogue Villain
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Creature β Centaur Knight
Vigilance When this creature dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.