Cards Tracked
1941
In Stock
1941
Rating
—
Inventory last scanned: 6/10/2026, 6:10:28 PM
Instant
Up to two target creatures each get +2/+2 until end of turn.
Creature — Kor Wizard
Flying {8}: Tap all creatures target player controls.
Creature — Human Archer
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: This creature deals 1 damage to target attacking or blocking creature.
Creature — Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Sorcery
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Creature — Zombie
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Enchantment — Aura
Enchant creature Enchanted creature gets -2/-2.
Creature — Ogre Warrior
When this creature dies, each player loses 3 life.
Creature — Ogre Shaman
Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Creature — Cockatrice
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Phyrexian Snake
{1}{G}: This creature gains reach until end of turn. {1}{G}: This creature gains deathtouch until end of turn.
Sorcery
Destroy target green or white creature.
Enchantment
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Instant
Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control.
Instant
Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
Sorcery
You draw two cards and lose 2 life. Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life.
Enchantment — Aura
Enchant creature Enchanted creature gets -1/+1.
Sorcery
Destroy target artifact or land.
Artifact — Equipment
Equipped creature gets +4/+2. Equip—Sacrifice a creature.
Creature — Human Wizard
{2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle.
Artifact
Whenever a player casts a black spell, you may gain 1 life.
Instant
Destroy target enchantment.
Instant
Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it.
Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may return another target creature you control to its owner's hand.
Creature — Human Wizard
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Destroy target land. Its controller discards a card.
Sorcery
Destroy target enchantment or land.
Land — Desert
{T}: Add {C}. {T}: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Instant
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Instant
Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Instant
Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature.
Creature — Insect
Flying Sacrifice a creature: This creature gets +1/+1 until end of turn.
Instant
Target creature has base power and toughness 1/1 until end of turn.
Land — Gate
This land enters tapped. {T}: Add {U} or {B}.
Creature — Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Sorcery
Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Creature — Human Cleric
When this creature enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Creature — Human Warrior
{R}: This creature gains first strike until end of turn.
Sorcery
Return target creature card from your graveyard to your hand.
Instant
Target creature gets -2/-2 until end of turn.
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Instant
Return target nonland permanent to its owner's hand.
Instant
As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell.
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Sorcery
Draw two cards.
Enchantment — Aura
Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.
Instant
Destroy target artifact. You gain life equal to its mana value.
Creature — Spirit
Whenever this creature deals combat damage to a player, you and that player each draw that many cards.
Enchantment
White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Instant
Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Djinn
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Enchantment — Aura
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Creature — Human
When this creature dies, create a 2/2 black Zombie creature token.
Creature — Human Soldier
When this creature dies, create a 1/1 white Spirit creature token with flying.
Creature — Homunculus
Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.
Instant
Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")