260 N. University Ave, Provo, UT, 84601
Cards Tracked
4197
In Stock
4197
Rating
β
Inventory last scanned: 7/28/2026, 6:13:09 PM
Sorcery
Return up to two target creatures to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Enchantment
Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
Creature β Devil
When this creature dies, it deals 1 damage to any target.
Instant
Put target creature with flying on the bottom of its owner's library.
Instant
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Sorcery
Target player draws two cards and loses 2 life. Adamant β If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature β Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature β Merfolk Detective
{T}: Untap another target permanent you control. {T}, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Creature β Eldrazi Drone
Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn.
Basic Land β Forest
({T}: Add {G}.)
Sorcery
Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Creature β Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Land
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.
Sorcery
Choose one or both β β’ Return target artifact card from your graveyard to your hand. β’ Return target creature card from your graveyard to your hand.
Legendary Creature β Beast Mount
When Fortune enters, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1
Artifact β Clue
You may look at face-down creatures your opponents control any time. {2}, Sacrifice this artifact: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature β Bat
Flying This creature gets +1/+0 as long as you control an artifact.
Land
{T}: Add {C}. {2}, {T}, Sacrifice a token: Draw a card. {3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. {4}, {T}: Create a Treasure token.
Enchantment β Aura Curse
Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Creature β Human Rogue
Reach Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature β Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Creature β Human Soldier
During your turn, this creature has first strike.
Legendary Creature β Rat Knight
Jump β During your turn, Freya Crescent has flying. {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Planeswalker β Freyalise
+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." β2: Destroy target artifact or enchantment. β6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
Artifact Creature β Bear Toy
When this creature dies, each player draws a card.
Creature β Elf Lizard Wizard
Flash When this creature enters, you may counter target spell.
Legendary Creature β Halfling Scout
Partner with Sam, Loyal Attendant Vigilance Whenever Frodo attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.
Legendary Creature β Halfling Citizen
{W/B}{W/B}: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink. {B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Creature β Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else. Escapeβ{3}{B}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment
As this enchantment enters, choose a creature type. At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.