260 N. University Ave, Provo, UT, 84601
Cards Tracked
4077
In Stock
4077
Rating
β
Inventory last scanned: 9/11/2026, 6:13:42 PM
Artifact β Vehicle
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 {2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Artifact Creature β Construct
Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice this artifact: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Sorcery
Destroy each nonland permanent with mana value X or less.
Creature β Ape
Reach When this creature enters, choose one β β’ Destroy up to one target artifact. β’ Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
Creature β Weird
{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.
Creature β Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Legendary Creature β Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. β’ 2/2 white Fox with vigilance. β’ 1/2 blue Moonfolk with flying. β’ 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Legendary Creature β Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. β’ 2/2 white Fox with vigilance. β’ 1/2 blue Moonfolk with flying. β’ 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Artifact Creature β Golem
Trample Whenever this creature deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
Creature β Human Artificer
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature β Human Warlock
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Instant
Spree (Choose one or more additional costs.) + {1} β Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} β Destroy target creature if no other creature has greater power.
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Corrupted β For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Instant
Target player sacrifices a creature of their choice and loses 1 life.
Legendary Creature β Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Creature β Drake
Flying During turns other than yours, spells you cast cost {1} less to cast.
Legendary Creature β Dinosaur Vampire
Trample Whenever you attack, choose one β β’ Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. β’ Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature β Dinosaur Vampire
Trample Whenever you attack, choose one β β’ Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. β’ Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature β Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature β Fungus Shaman
Ghave enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token. {1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
Legendary Creature β Human Shaman
Haste Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered this turn."
Creature β Centaur Berserker
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Creature β Spirit
Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Creature β Spirit
Flying Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.
Creature β Spirit Rogue
Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: This creature can't be blocked this turn.
Artifact
{T}: Exile target card from a graveyard. {6}, {T}, Sacrifice this artifact: Put each creature card exiled with this artifact onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
Creature β Zombie
When this creature enters, return a Zombie card at random from your graveyard to your hand.
Creature β Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.
Creature β Insect
Flying Suspend 4β{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Instant
Target creature gets +3/+3 until end of turn.
Artifact β Equipment
Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Creature β Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X."
Legendary Creature β Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature β Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
Legendary Creature β Gremlin Artificer
Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Legendary Creature β Angel
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature β Dinosaur Avatar
Vigilance, trample, haste Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
Creature β Wall
Defender (This creature can't attack.)
Enchantment
As this enchantment enters, choose Temur or Sultai. β’ Temur β Whenever you cast an instant or sorcery spell, target player mills four cards. β’ Sultai β You may play lands from your graveyard.
Legendary Creature β Human Warrior
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall β Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact β Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard. Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {3}
Legendary Creature β Frog Wizard Noble
Deathtouch You may look at the top card of your library any time. You may play lands and cast spells with mana value 4 or greater from the top of your library. {T}: Surveil 2.
Enchantment β Room // Enchantment β Room
Artifact Creature β Wall
Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact Creature β Drake
Flying When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.
Creature β Human Wizard
Whenever an opponent casts a noncreature spell, this creature deals damage equal to its power to that player. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
Artifact β Equipment
When this Equipment enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
Creature β Human Survivor
Survival β At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
Creature β Bird
Flying When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.