260 N. University Ave, Provo, UT, 84601
Cards Tracked
4200
In Stock
4200
Rating
β
Inventory last scanned: 7/29/2026, 6:13:45 PM
Legendary Artifact
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.
Sorcery
Choose four. You may choose the same mode more than once. β’ Create a 2/2 Citizen creature token that's all colors. β’ Return target permanent card from your graveyard to your hand. β’ Proliferate. β’ You gain 4 life.
Sorcery
Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
Creature β Orc Pirate
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Enchantment
Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.
Enchantment
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {3}{G}, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Choose one β β’ All creatures get -1/-1 until end of turn. β’ Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Creature β Elf Druid
When this creature enters, choose one β β’ Put a +1/+1 counter on target creature. β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Creature β Human Rogue
{1}{B}, Sacrifice another creature or enchantment: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life.
Sorcery
Draw three cards, untap up to two lands, then discard a card.
Land
This land enters tapped. {T}: Add {U}. {3}{U}{B}{B}, {T}, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.
Creature β Bird Soldier Horror
Flying Threshold β As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
Creature β Goat
{3}, Discard a card: Put three +1/+1 counters on this creature and it becomes a black Demon in addition to its other colors and types. Activate only once.
Creature β Zombie
When this creature enters, return target instant, sorcery, or creature card from your graveyard to your hand. If this creature would die, exile it instead.
Artifact β Vehicle
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. Crew 3
Sorcery
({B/P} can be paid with either {B} or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Artifact
{T}: Add {C} for each artifact you control named Powerstone Shard.
Artifact Creature β Insect
{B}: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Sorcery
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Creature β Sliver
Sliver creatures you control get +1/+1.
Creature β Chimera
Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
Creature β Cat
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 1/1 white Cat creature token.
Creature β Cat
When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
Sorcery
Choose two β β’ Target player gains 7 life. β’ Put target noncreature permanent on top of its owner's library. β’ Target player shuffles their graveyard into their library. β’ Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Creature β Elemental Shapeshifter
As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Creature β Insect Horror
When this creature dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Wurm
Artifact Creature β Golem
{2}: Add one mana of any color.
Creature β Homunculus Detective
Other Detectives you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn.
Creature β Zombie
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.
Creature β Boar
Whenever you gain life, put that many ribbon counters on this creature. Then if there are three or more ribbon counters on this creature, remove those counters and untap it. {T}: Add one mana of any color.
Creature β Human Wizard Sorcerer
{T}: This creature deals 1 damage to any target.
Creature β Phyrexian Cat Cleric
When this creature enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control.
Creature β Human Detective
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Land β Cave
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.