260 N. University Ave, Provo, UT, 84601
Cards Tracked
4195
In Stock
4195
Rating
β
Inventory last scanned: 7/27/2026, 5:24:10 AM
Creature β Giant
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets -3/-0 until end of turn. Draw a card.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Bhaal has indestructible. Whenever another nontoken creature you control dies, put a +1/+1 counter on target creature and goad it.
Creature β Shark Pirate
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature β Spirit
Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold β This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Creature β Bird
Flying {T}: Add one mana of any color.
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
As an additional cost to cast this spell, you may collect evidence 6. This spell costs {2} less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.) Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.
Creature β Human Ninja
Ninjutsu {2}{B} This creature enters with a menace counter on it. Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When this Aura is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Creature β Phyrexian Goblin Zombie
Haste Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact
{T}, Sacrifice this artifact: Add three mana of any one color.
Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types. Equip {3}
Creature β Bird
Flying This creature enters with a +1/+1 counter on it if a creature died this turn. Plot {1}{B} (You may pay {1}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Instant
Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Instant
Target creature gains deathtouch until end of turn. Draw a card.
Artifact β Equipment
Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Cleric
Attacking creatures you control have double strike.
Creature β Sliver
All Sliver creatures get +1/+0.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Land
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Creature β Lizard
{R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Vampire Warrior
Metalcraft β When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Enchantment
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Land
{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature β Phyrexian
Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control.
Creature β Human Rebel Cleric
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature β Phyrexian Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When this creature dies, each opponent loses 2 life.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Creature β Plant Elemental
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature β Phoenix
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Creature β Vampire Spirit
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall β Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature β Bat
Flying When this creature enters, target player loses 2 life and you gain 2 life.
Snow Sorcery
Choose one β β’ Destroy all creatures. β’ Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)
Artifact Creature β Construct
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls. Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Artifact
{6}, {T}, Sacrifice this artifact: Target creature gets -5/-5 until end of turn.