260 N. University Ave, Provo, UT, 84601
Cards Tracked
4200
In Stock
4200
Rating
β
Inventory last scanned: 7/29/2026, 6:13:45 PM
Instant
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Creature β Kithkin Knight
Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.
Creature β Mouse Bard
Whenever this creature attacks, untap target nonland permanent.
Artifact β Vehicle
Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. Crew 2
Creature β Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
Sorcery
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Creature β Rat Rogue
Threshold β {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if there are seven or more cards in your graveyard and only once.
Creature β Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
Artifact
You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.
Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Creature β Human Soldier
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Beast
When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Artifact
{T}: Add {C}{C}{C}.
Artifact Creature β Spider
Reach When this creature enters, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Artifact Creature β Gnome
This creature enters with three +1/+1 counters on it. Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Instant
Spree (Choose one or more additional costs.) + {1}{U} β Counter target spell. + {3} β Create a token that's a copy of target artifact or creature you control. + {2} β Draw two cards, then discard a card.
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Creature β Human Assassin
Deathtouch Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Instant
As an additional cost to cast this spell, discard a card. Draw two cards.
Land
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.
Creature β Rat
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Creature β Rhino
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Creature β Turtle
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Land
{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.
Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Creature β Drake
Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.
Creature β Elemental Drake
Flying Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Instant
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Creature β Rhino
Trample When this creature enters, other creatures you control gain trample until end of turn.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You draw two cards and you lose 2 life. II, III β Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.
Artifact β Vehicle
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3
Enchantment β Room // Enchantment β Room
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Creature β Turtle
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Legendary Creature β Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus. Whenever Tidus attacks, tap target creature an opponent controls.