334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8577
In Stock
8577
Rating
—
Inventory last scanned: 6/20/2026, 6:05:49 PM
Sorcery — Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land of their choice.
Instant
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Instant
You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Instant
Tap up to two target creatures. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Minotaur Warrior
Deathtouch Other Minotaur creatures you control have deathtouch.
Creature — Cat Beast
Sacrifice this creature: Destroy target enchantment.
Creature — Zombie Scorpion
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.
Instant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Creature — Faerie Soldier
Flying {U}: Put this creature on top of its owner's library.
Creature — Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)
Creature — Thrull
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens.
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
Sorcery
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Creature — Cat
When this creature dies, draw a card.
Creature — Fungus
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Regenerate this creature.
Creature — Beast
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature — Wolf
When this creature enters, create a 2/2 green Wolf creature token.
Creature — Cat Ape
This creature enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
Enchantment
Attacking non-Human creatures you control get +1/+0 and have trample.
Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Creature — Elemental
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature — Human Knight
First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less to activate.
Creature — Elemental
This creature enters with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.
Creature — Boar
Trample Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.
Creature — Zombie
When this creature dies, you may put a -1/-1 counter on target creature.
Creature — Salamander
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Instant
Prevent the next X damage that would be dealt to you this turn. Draw a card.
Instant
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
Creature — Spirit
Flying At the beginning of your upkeep, sacrifice this creature unless you pay {1} for each other creature you control.
Instant
Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Creature — Gnome Warlock
Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
Creature — Spirit
Whenever you cast a Spirit or Arcane spell, regenerate this creature.
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {W} or {U}.
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return this Aura to its owner's hand.
Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Creature — Human Cleric
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Vampire Wizard
Flying Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate this creature.
Creature — Elf
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature — Wolf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Fiery Cannonade deals 2 damage to each non-Pirate creature.
Instant
As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.
Instant
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Fiery Finish deals 7 damage to target creature.
Creature — Elemental Dog
{R}: This creature gets +1/+0 until end of turn.
Instant
Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
Sorcery
Choose one — • Fiery Intervention deals 5 damage to target creature. • Destroy target artifact.
Artifact
Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Instant
Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Sorcery
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Artifact Creature — Angel
Flying When this creature enters, you gain 3 life for each artifact you control.
Artifact Creature — Fox
When this creature enters, you gain 2 life. When this creature dies, draw a card.
Instant
Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Artifact Creature — Vedalken Wizard
{2}{U}: Untap target artifact.