334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8573
In Stock
8573
Rating
—
Inventory last scanned: 6/22/2026, 6:05:51 PM
Creature — Illusion Sliver
All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
Creature — Illusion
Flying {1}: This creature becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn.
Creature — Illusion Wall
This creature has defender as long as it's a Wall. {1}: This creature becomes the creature type of your choice until end of turn.
Creature — Illusion
Creature spells you cast that share a creature type with this creature cost {1} less to cast. {T}: This creature becomes the creature type of your choice until end of turn.
Creature — Eldrazi Drone
Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Creature — Kithkin Rogue
Lifelink, protection from mana value 3 or greater
Creature — Kithkin Wizard
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Siren
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Bird
Flying When this creature enters, return target creature to its owner's hand.
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {U} or {B}.
Creature — Shapeshifter
Changeling (This card is every creature type.) Flying {1}{U}: This creature gets +1/-1 until end of turn.
Creature — Vedalken Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may change a target of target spell or ability to this creature.
Instant
Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Creature — Wall
Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Zombie Wall
Defender Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Fish
Defender (This creature can't attack.)
Artifact — Vehicle
Flying Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Eldrazi Beast
Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may destroy target artifact or enchantment.
Enchantment
You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Creature — Goblin
This creature can't attack or block alone.
Land
{T}: Add {C}. {T}: Add {R} or {G}. This land doesn't untap during your next untap step.
Instant
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.
Creature — Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature — Human Berserker
When this creature enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Enchantment Creature — Dog
Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature attacks each combat if able. Enchanted creature gets +2/+2 and attacks each combat if able.
Creature — Fungus Snake
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Creature — Insect Horror
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Sorcery
Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
Sorcery
Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Instant
Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Hydra
{1}{R}{R}: Put a +1/+1 counter on this creature. {T}, Remove all +1/+1 counters from this creature: It deals damage to any target equal to the number of +1/+1 counters removed this way.
Enchantment
Devoid (This card has no color.) Whenever you cast a colorless spell, this enchantment deals 1 damage to any target.
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Enchantment
{R}, Discard a land card: This enchantment deals 2 damage to any target.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.
Instant
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.
Creature — Dinosaur
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it. Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
Creature — Human Monk
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Wizard
{U}, Say your middle name: This creature gains shroud until end of turn. {U}, Say an opponent's middle name: This creature gains flying until end of turn.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
Creature — Human Monk Cleric
When this creature enters, return target enchantment card from your graveyard to your hand.
Creature — Elf Monk
Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Creature — Human Monk Cleric
When this creature enters, destroy target enchantment.
Sorcery
Target player chooses a card in their hand and discards the rest.
Artifact Creature — Construct
This creature enters with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature — Goblin Waiter
Sacrifice a creature or land: Add {HR}.
Sorcery
Target creature gets +4/+4 until end of turn. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Creature — Insect
This creature attacks each combat if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.)
Sorcery
Target creature gets +4/+4 until end of turn.