334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8602
In Stock
8602
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Inventory last scanned: 6/23/2026, 6:05:52 PM
Enchantment — Aura
Enchant creature Enchanted creature doesn't untap during its controller's untap step.
Sorcery
Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Creature — Human Soldier
Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Sorcery
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Enchantment — Aura
Enchant creature At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.
Artifact Creature — Bird
Flying When this creature enters, if you control a black permanent, target player loses 2 life and you gain 2 life.
Creature — Elemental Beast
Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Artifact Creature — Clue Myr
{2}, Sacrifice this creature: Draw a card.
Creature — Dragon
Flying {R}: This creature gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card.
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
Sorcery
Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Creature — Cat
Flying When this creature enters, target Human you control gets +2/+2 until end of turn.
Creature — Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.
Artifact Creature — Gnome
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Wurm
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have trample.
Creature — Human Wizard
{T}: Target creature with power 2 or less can't be blocked this turn.
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant — Arcane
Creatures you control get +2/+0 until end of turn.
Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Sorcery
Destroy target creature. Its owner gains 4 life.
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
When this enchantment enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice this enchantment: You gain 2 life and draw two cards. Target opponent loses 2 life. This enchantment deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Instant
If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
Creature — Kithkin Soldier
{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)
Legendary Creature — Spirit
Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
Creature — Angel
Flying When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Artifact Creature — Golem
When this creature enters, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
Instant
Prevent all damage a source of your choice would deal this turn.
Instant
Destroy two target enchantments.
Enchantment
{W}, Discard a card: You gain 3 life.
Artifact Creature — Construct
When this creature enters, you gain 3 life.
Instant
Look at target player's hand. Draw a card.
Instant
Return target creature you control and target creature you don't control to their owners' hands.
Creature — Elf Artificer
Trample Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Instant — Arcane
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)
Creature — Pegasus
Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Sorcery
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Creature — Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.
Creature — Drake
Flying Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
Enchantment — Aura
Enchant creature As this Aura enters, choose a color. When this Aura enters, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Artifact Creature — Construct
This creature enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
Creature — Spider
Reach When this creature dies, create a 2/4 black Spider creature token with reach.
Kindred Instant — Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact Creature — Phyrexian Myr
When this creature dies, it deals 2 damage to any target.
Sorcery
Destroy all green creatures. They can't be regenerated.
Sorcery
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Creature — Skeleton
{2}{B}: Return this card from your graveyard to the battlefield tapped.
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.
Creature — Faerie Rogue
Flash Flying When this creature enters, you may tap or untap target permanent.