334 East Main St. Suite B, Sylva, NC, 28779
Cards Tracked
8602
In Stock
8602
Rating
—
Inventory last scanned: 6/23/2026, 6:05:52 PM
Sorcery
Target player mills X cards and you gain X life.
Enchantment — Aura
Enchant permanent When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent."
Instant — Arcane
You may tap or untap target permanent. Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Counter target spell. Its controller mills two cards.
Creature — Nightmare Horror
Flying When this creature enters, target opponent discards a card and you draw a card.
Sorcery
Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Target multicolored creature gains double strike until end of turn. Draw a card.
Instant
Psychotic Haze deals 1 damage to each creature and each player. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Dinosaur Spirit
Flying Sacrifice this creature: Regenerate target artifact.
Instant
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
Instant
Draw X cards, then discard a card.
Sorcery
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Creature — Vampire Rogue
Whenever this creature attacks, each opponent loses 1 life.
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Instant
Destroy target attacking or blocking creature with power 3 or less.
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Artifact
{2}, {T}: You may tap or untap target creature.
Sorcery
Target opponent discards two cards and you gain 2 life.
Instant
Exile target card from a graveyard. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment Creature — Ox
Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.
Creature — Worm
This spell costs {2} less to cast if a creature died this turn. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Creature — Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target this creature cost {3} more to cast.
Instant
Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Spirit
{B}, Sacrifice this creature: Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)
Instant
Destroy target artifact or creature. It can't be regenerated.
Creature — Zombie Leech
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature — Kavu
When this creature enters, draw a card for each black creature your opponents control.
Creature — Lizard
This creature can't block. {R}: This creature gets +1/+0 until end of turn.
Creature — Troll
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn. {G}: Regenerate this creature.
Artifact
{2}, {T}: Add one mana of any color. Put a brick counter on this artifact. {T}: Add three mana of any one color. Activate only if there are three or more brick counters on this artifact.
Creature — Wolf
Whenever this creature attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Elemental Dog
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
Creature — Elemental Cat
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Menace (This creature can't be blocked except by two or more creatures.) This creature enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
Creature — Goblin Shaman
Bloodrush — {1}{R}, Discard this card: Target attacking creature gets +3/+1 until end of turn. Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay {3}. If you do, return this card to your hand.
Creature — Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand. {1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.
Sorcery
Pyroclasm deals 2 damage to each creature.
Enchantment
Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.
Enchantment
Whenever you cast your second spell each turn, this enchantment deals 2 damage to any target.
Instant
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Enchantment
Whenever a player casts a spell with mana value 3 or less, this enchantment deals 2 damage to that player.
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Creature — Ogre Warrior
This creature can't attack or block unless you pay {2}.
Creature — Human Cleric
{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature — Cyclops
When this creature enters, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, target creature can't block this turn.
Creature — Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
Instant
Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.
Creature — Turtle Druid
When this creature enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
Creature — Merfolk Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
Creature — Giant
When this creature enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.
Legendary Creature — Human Noble
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
Creature — Vampire Scout
Lifelink When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Vampire Soldier
Sorcery
Create two 1/1 white Vampire creature tokens with lifelink.